I have puzzled over this for a while, and invite comments:
Many walkthroughs and threads say that the most cost effective way to keep town order (PO) high with garrisoned troops is to buy peasants. Even the few places that I have seen that acknowledge that Peasants are half as effective as other troops, glowingly tout Peasants as the better buy.
I am running vanilla RTW. If I remember correctly, Hastati and Principes both have an upkeep of 170 denarii per unit per turn; and Peasant unit upkeep is 90 or 100 per unit per turn. For purposes of discussion, let's call it 90.
So, if Peasants are half as effective at garrison bonus as, say, Principes; then 2 units of Peasants count the same as 1 unit of Principes. Two units of Peasants cost 2 * 90 = 180 per turn; whereas the 1 unit of Principes comes in at 170 per turn.
So, I can have 2 units of Peasants that take up two unit slots, have XX effect on garrison bonus, and cost 180 per turn.
--OR--
I can have a unit of Principes that take only 1 unit slot, have exactly the same XX effect on garrison bonus, can beat the snot out of the two units of Peasants, and cost only 170 per turn.
I can see how using only one unit of Peasants, to avoid the "no garrison and no governor" penalty would be cheaper than a unit of Principes. But, other than the isolated situation where I would stupidly think that one unit of Peasants was enough to defend a town against the odd rebel army that comes through, why would I ever want to use Peasants? What am I missing here?
Thanks for any help you can give.





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