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Thread: Baltic: TW submod [New units, battle rebalance and bugfixes]

  1. #21

    Default Re: Baltic: TW submod [New units and bugfixes]

    Cant download full install from first link. Second does not work.

  2. #22

    Default Re: Baltic: TW submod [New units and bugfixes]

    The same goes for me ;-(

  3. #23
    Miles
    Join Date
    Oct 2005
    Location
    Great SW Desert
    Posts
    329

    Default Re: Baltic: TW submod [New units and bugfixes]

    Me too.

    First link is for sale

    Second like shows a download time of 3 hours and them crashes with about 110/800 MB downloaded. Tried twice and crashed at about the same point each time.

    Pity as this would be a real boost for an abandoned, but interesting mod.

  4. #24

    Default Re: Baltic: TW submod [New units and bugfixes]

    please refresh link on sub mod

  5. #25

    Default Re: Baltic: TW submod [New units and bugfixes]

    Link updated.

  6. #26
    Aragorn1963's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    Holland
    Posts
    605

    Default Re: Baltic: TW submod [New units, battle rebalance and bugfixes]

    Neige Noire, apart from the fact that downloading is very slow, I can't dl it with Firefox and after dl with Internet Explorer I can't open the file. Please advise. Thank you.

  7. #27

    Default Re: Baltic: TW submod [New units, battle rebalance and bugfixes]

    Sorry about download speed, but not many hosting sites accept such large file sizes, so we'll have to do with what we have. Although for me the download speed is very fast from that site. (2-3 MBps)
    Do you get an error message or something when opening the file? It's a simple .exe file, should open without problems. Perhaps a faulty download.

  8. #28

    Default Re: Baltic: TW submod [New units, battle rebalance and bugfixes]

    A patch with a couple small updates:

    Some minor bugfixes in the EDU.
    Fixed some missing Novgorod unit recruitment in EDB.
    Updated recruitment costs in custom battles to match campaign values.
    Some adjustments to Lithuanian unit descriptions and certain unit names.
    Reduced merchant income as it was a bit too high.


    Edit 1: (Oct 16) Updated the patch with further EDU and EDB tweaks. Also, some mercenary tweaks.
    Last edited by Neige; October 16, 2013 at 03:22 PM.

  9. #29
    Aragorn1963's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    Holland
    Posts
    605

    Default Re: Baltic: TW submod [New units, battle rebalance and bugfixes]

    Thank you, Neige Noir, I'm going to try it. Thanks for your dedication. +1 rep.

  10. #30

    Default Re: Baltic: TW submod [New units, battle rebalance and bugfixes]

    Another small update in the patch - increased the strength of walls and gates. No longer can you conquer a Huge city with a single catapult. Also, some further tweaks to the EDU - balanced and decreased the amount of ammo for crossbow units.

    Sorry for not putting out bigger updates with more content. I plan doing it sometime soon but not yet.

  11. #31
    AntonioHundangir's Avatar Tiro
    Join Date
    Nov 2013
    Location
    Histonium, Regio IV Sabina et Samnium
    Posts
    235

    Default Re: Baltic: TW submod [New units, battle rebalance and bugfixes]

    even with the submod some siege still to crash in winter especially the lithuanian and teutonic cities\castles. how i can fix it?
    "regina caeli, sive tu Ceres,
    alma frugum parens originalis,
    quae, repertu laetata filiae,
    vetustatae glandis ferino remoto pabulo,
    miti commostrato cibo nunc,
    eleusiniam gleba percolis." - prayer to Kerres (Cerere, Benevolentissima Mater)

    "Respice post te. Hominem te memento. Memento mori.". (look behind you, remember you're a man. Remember you must die.)

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