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Thread: [WARNING!] Modding Multiplayer Stats

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  1. #1
    Libertus
    Join Date
    Aug 2007
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    Leeuwarden, The Netherlands
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    92

    Default [WARNING!] Modding Multiplayer Stats

    This post is meant for all modders/modteams releasing mods.

    Stowelly (A CA employee) noticed that at least one mod contained changes in parts of the game stats meant for multiplayer.
    The multiplayer code contains anti cheat checks that will get triggered when a player enters multiplayer with adjusted multiplayer stats. This in turn will trigger an irreversible "Avatar" reset.

    If you want your mods to be compatible with MP and don't want to get chased by pitchfork armed angry mobs (who lost their MP progress by using your mod)

    DO NOT TOUCH ANY MULTIPLAYER RELATED TABLES AND/OR COLUMNS IN THE DB FILES.

    for more info check this topic.

    http://forums.totalwar.com/showthrea...l=1#post189837

    Pass this info to all your fellow modders.

    maybe a mod could sticky this? (or the topic posted here: http://www.twcenter.net/forums/showt...31#post9511431)
    Last edited by Lord Maximus; May 05, 2011 at 06:46 AM.

  2. #2

    Default Re: [WARNING!] Modding Multiplayer Stats

    Thanks for the heads-up!

    I did always wonder what would happen if we touched those.

  3. #3
    Lord Baal's Avatar Praefectus
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    Apr 2011
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    Republica de Venezuela
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    6,699

    Default Re: [WARNING!] Modding Multiplayer Stats

    That seems excessive! A simple cant connect would do the same, if some one is gonna cheat in this game is not going to do it by tempering the stats.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  4. #4

    Default Re: [WARNING!] Modding Multiplayer Stats

    Quote Originally Posted by Lordbaal19 View Post
    That seems excessive! A simple cant connect would do the same, if some one is gonna cheat in this game is not going to do it by tempering the stats.
    Why wouldn't they cheat by tempering the stats?

  5. #5

    Default Re: [WARNING!] Modding Multiplayer Stats

    i know i was reset =p it dont matter i dont play the origional game- i mod heavily

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