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May 05, 2011, 04:52 AM
#1
[WARNING!] Modding Multiplayer Stats
This post is meant for all modders/modteams releasing mods.
Stowelly (A CA employee) noticed that at least one mod contained changes in parts of the game stats meant for multiplayer.
The multiplayer code contains anti cheat checks that will get triggered when a player enters multiplayer with adjusted multiplayer stats. This in turn will trigger an irreversible "Avatar" reset.
If you want your mods to be compatible with MP and don't want to get chased by pitchfork armed angry mobs (who lost their MP progress by using your mod)
DO NOT TOUCH ANY MULTIPLAYER RELATED TABLES AND/OR COLUMNS IN THE DB FILES.
for more info check this topic.
http://forums.totalwar.com/showthrea...l=1#post189837
Pass this info to all your fellow modders.
maybe a mod could sticky this?
Last edited by Lord Maximus; May 05, 2011 at 06:46 AM.
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