Good day, I was wondering if there's a coding that destroy buildings when you build a specific building in the EDB?
My plan is I have created two new buildings that act skill tree but for buildings; like choosing path. There's one path called "Urban Path" that will further develop the settlement into an urban center but once build, you will destroy all the level of farms.
And the second question, I would like to give an ability to assassin, I will call it plagues Spread. Basically, if the assassin succeed to destroy a building, there's a chance that they will unleash a plague. And don't know if that's possible but to "tag" specific buildings that are good target for sabotaging and to spread plague (basically, the tagged buildings will be health related buildings such as well and food storage, etc.)
Thank you.![]()






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