
Originally Posted by
13lackGu4rd
yeah, been playing RTW for a very long time, only recently got into M2TW, mainly after playing a lot of the Chivalry Total War mod for RTW, which is pretty similar to the actual M2TW but on the RTW engine and settings. the ancient era interests me a lot, so I know a bit about the ancient generals, some of their tactics, etc. the medieval period is also nice, just a lot less organized than ancient times, with more focus on personal valor instead of more organized tactics and discipline, for the "civilized" nations rather than just the so called "barbarians" of ancient times. yeah, sure the European nobility were heavily trained and equipped with the best weapons and armor available, but they weren't professionals in the sense that the Roman armies were. this is especially true for the generals, which in medieval times were generally royal family members rather than trained and disciplined generals. still, it's a nice change of pace, as RTW even with mods(Chivalry TW, Total Realism, Europa Barbarorum, SPQR, etc) it's still the same era and I could really use the mix up that M2TW offers from Rome. tried NTW as well but I don't feel that the TW series fits well into the gunpowder age, so I don't really like it.
I find your explanation of the The Oblique Order formation interesting. is it supposed to be a formation for multiplayer? cause in single player the AI just isn't smart enough to save his cavalry and charge your flanking units, making usual flanking/enveloping tactics extra effective and almost risk free against the AI. in multiplayer it's obviously a completely different story.
oh and another tactic that is pretty useful, both for single player but especially for multiplayer is to use light cavalry to counter charge heavy cavalry, out-speeding them and stopping the heavy cavalry's charge onto your own units. Venice is perfect for this with their Mace wielding Stratidos(sp) as they can really put the hurt on armored heavy cavalry after the weak charge against them, than quickly run away before suffering too many losses of their own.