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May 01, 2011, 01:38 AM
#1
Hybrid Startpos [Request]
Is anyone working on creating a hybrid startpos that gets rid of all the starting armies on the campaign map? That would really be nice so that one could start a campaign on a even playing field with all factions.
Also, can someone give the steps how to do this (or point to a good tutorial) so we can do it on our own?
I'd like to know where the insane scripts are or what it is that gives the AI all those insta-spawned super stacks every turn. I'd really like to get rid of those too.
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May 01, 2011, 04:17 AM
#2
Miles
Re: Hybrid Startpos [Request]
have you tried removing the scripting.lua (its in the same position as the startpos.esf)... ?
When I did a mod of scripting, to move some armies around, add more, change starting compositions etc I made an error in the typing... I noticed when I started the game, it hadn't been read at all because all armies spawned by scripting were gone (though those spawned from startpos were still there) and all starting missions were gone also. Plus there was no intro vid with advisor etc. It just started a basic campaign.
This could be one way to go, simply erase scripting and re-pack.
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May 01, 2011, 04:20 AM
#3
Miles
Re: Hybrid Startpos [Request]
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May 01, 2011, 02:47 PM
#4
Re: Hybrid Startpos [Request]
Do you mean erase all that is in the scripting lua but leave an empty file there before packing OR just delete the whole script file completely then repack?
Still, a hybrid Startpos like those that were done for ETW/NTW would be nice to have for TWS2. That would make life alot easier for the community.
Last edited by Hazbones; May 01, 2011 at 02:53 PM.
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