Hi,
I tried to search for a tutorial that guides to create a new texture or edit the existing ones.
Can anyone please a do tutorial here?
I will rep every contributor...
Hi,
I tried to search for a tutorial that guides to create a new texture or edit the existing ones.
Can anyone please a do tutorial here?
I will rep every contributor...
You can download Alletun's Toma of Knowledge that is very useful.
Total War Center Forums > Medieval II: Total War > Mod Workshop > Tools, Tutorials, and Resources > Skins, Models, and Animations > [Resource] Unit Makers Tome of Knowledge
About normal map :
Total War Center Forums > Medieval II: Total War > Mod Workshop > Tools, Tutorials, and Resources > Skins, Models, and Animations > [Tutorial] Normal Mapping in Layers
Total War Center Forums > Medieval II: Total War > Mod Workshop > Tools, Tutorials, and Resources > Skins, Models, and Animations > [Tutorial] How to make a normal texture file
Total War Center Forums > Medieval II: Total War > Mod Workshop > Tools, Tutorials, and Resources > Skins, Models, and Animations > [Tutorial] Creating High-Res Normal Maps
About gloss map :
Gloss maps have several color channels, they are used as follows:
red = specular sharpness, how spread out the highlight is, metal should have a narrow / low / dark value, plastic or shiny wood a higher value.
green = specular level, how shiny the highlight is, higher is brighter. Metal should have a high value, shiny plastic less, matte (bark, cotton) should be black on the green channel.
blue = cloth dirt mask, gets combined with info from the game about dirtiness for the specified model and the default dirty map (color and alpha), the higher, the dirtier it can get.
alpha = faction color strength, more alpha means the faction color gets more priority over the diffuse color.
(source : [Tutorial] Gloss maps explained from Just
Total War Center Forums > Total War: Eras > Rome Workshop > Tools, Tutorials and Resources > Tutorials for unit editing > [Tutorial] How to make gloss files using Gimp
Total War Center Forums > TWC Library and Creative Workshop > Scriptorium > [Modding] RTW: How to Make Gloss Files
Texture pattern resources :
http://www.sxc.hu
http://my3dtextures.com/
http://www.cgtextures.com/
http://www.mayang.com/textures/
I hope it will be useful![]()
Thanks, i will check these out. But can you give a tutorial here? I am sure it will helpful to all.
And please only related to ETW, otherwise it may become an off-topic or wrong-located thread.
Tutorials for M2TW textures are also available for ETW ones.
It's not off-topic.
Oh.. Thats perfect...
I only asked because I thought this section is for ETW specific. I din't know it would be same for M2TW and ETW.
Great Work... +rep...
Can you put up a tutorial, It would really help everyone...
Thanks et With Regards...![]()
I'm not a skinner, so it's a bit difficult for me to create such tutorial.
Moreover, English isn't exactly my mother tongue
Maybe some experienced skinners could do it.