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Thread: ***** Announcement and Recruitment - Colonialism 1600 *****

  1. #1

    Default ***** Announcement and Recruitment - Colonialism 1600 *****

    Colonialism



    I've started working on a scenario about a new mod called "Colonialism". This project will contain some older ideas from mods like EAC and will introduce some new stuff, trying to recreate the atmosphere of 17th century colonialism.

    Futures:

    * Starting date 1600

    * New Factions:

    in West Indies:

    BWIC (British West Indies)
    Nova Gallia (French)
    GWIC (Dutch West India Company - Geoctroyeerde Westindische Compagnie)
    Virginia Company (British)
    Plymouth Company (British)
    Nova Scotia (Scottish)
    Sweden (direct colony)

    in Middle East:

    Levant Company (British trade company )

    in East Indies:

    VOC (Dutch East India Company - Vereenigde Oost-Indische Compagnie)
    BEIC (British East India Company)
    Compagnie des Indes Orientales (French)
    Portugal (direct colonies)
    Denmark (direct colony)

    These new factions will be protectorates of the European factions that established them. Also some factions like Sweden, Denmark and Portugal will have direct colonies and not trade companies/protectorates.

    * Playable factions

    The player will be able to play as: 1) a major colonial European power (Britain, France, Spain, Netherlands, Portugal, Denmark, Sweden) trying to protect and expand the trade interests of its colonial establishment(s). 2) as one of the trade companies trying to eliminate trade competition and expand their monopolies and 3) as an Amerindian or Indian faction trying to repel the colonists.

    It is gonna be a complex starting position and a challenging startpos.esf file. However the success of another complex mod (The Civil War which proved very stable with zero (0) CTDs) opened the path to make more interesting starting positions and scenarios.



    Recruitment:

    It is gonna be a huge project and a lot of work to be done, so I can use any help I can get. If you like to take part in this, post your interest and your modding skills or/and your comments/suggestions. The priority is always in:

    1. Unit creation

    2. Existing Unit packs combination

    3. db

    4. Graphics 2d and 3d

    5. Library (historical infos, events, characters, etc.)

    6. Testers

    7. Other
    Last edited by husserlTW; May 05, 2011 at 04:40 PM.




  2. #2

    Default Re: Aouncement and Recruitment about a New Mod

    WEST INDIES

    *****
    Nova Scotia


    Nova Scotia will be a protectorate of Scotland. Both will be playable factions. N.S. starts holding Acadia region. Historically N.S. had colonised only the south-east peninsula while the rest of Acadia region belonged to Nova Gallia (New France).



    Although it is sometimes claimed that Henry Sinclair, 1st Earl of Orkney, a Scottish nobleman, explored North America in the 14th century, the first documented Scottish settlement in the Americas was of Nova Scotia in 1621. On 29 September 1621, the charter for the foundation of a colony was granted by James VI of Scotland to Sir William Alexander, and in 1622 the first settlers left Scotland, though this settlement initially failed and a permanent colony was not established until 1629. The colony's charter, in law, made Nova Scotia (defined as all land between Newfoundland and New England) a part of mainland Scotland; this was later used to get around the English navigation acts.

    Due to difficulties in obtaining a sufficient number of skilled emigrants, in 1624, James VI created a new order of Baronets; admission to this order was obtained by sending six labourers or artisans, sufficiently armed, dressed and supplied for two years, to Nova Scotia, or by paying 3,000 merks to William Alexander. For six months, no one took up this offer until James compelled one to make the first move. In 1627, there was a wider uptake of baronetcies, and thus more settlers available to go to Nova Scotia. However, in 1627, war broke out between England and France and the French re-established a settlement at Port Royal, Nova Scotia, which they had originally settled in 1604.

    During the Anglo-French War (1627–1629) , under Charles 1, by 1629 the Kirkes took Quebec City, Sir James Stewart of Killeith, Lord Ochiltree planted a colony on Cape Breton Island, Nova Scotia at Baleine, and Alexander’s son, William Alexander, 1st Earl of Stirling established the first incarnation of “New Scotland” at Port Royal, Nova Scotia. This set of British triumphs which left only Cape Sable as the only major French holding in North America was not destined to last. Charles 1’s hast to make peace with France on the terms most beneficial to him meant that the new North American gains would be bargained away in the Treaty of Saint-Germain-en-Laye (1632). The Scots were forced to abandon their Nova Scotia colony in its infancy.

    During this time when Nova Scotia briefly became a Scottish Colony, there were three battles between the Scots and the French: one at St. John; another at Cape Sable Island; and the other at Baleine, Nova Scotia.


    Dutch West India Company
    (Geoctroyeerde Westindische Compagnie or GWIC)


    Geoctroyeerde Westindische Compagnie or GWIC, will be a playable protectorate of United Provinces. It holds the New Holland region with New Amsterdam as a capitol (New York), Curacao and Dutch Guiana.



    Dutch West India Company (Dutch: Geoctroyeerde Westindische Compagnie or GWIC; English: Chartered West India Company) was a chartered company (known as the "GWC") of Dutch merchants. Among its founding fathers was Willem Usselincx (1567-1647?). On June 2, 1621, it was granted a charter for a trade monopoly in the West Indies (meaning the Caribbean) by the Republic of the Seven United Netherlands and given jurisdiction over the African slave trade, Brazil, the Caribbean, and North America. The area where the company could operate consisted of West Africa (between the Tropic of Cancer and the Cape of Good Hope) and the Americas, which included the Pacific Ocean and the eastern part of New Guinea. The intended purpose of the charter was to eliminate competition, particularly Spanish or Portuguese, between the various trading posts established by the merchants. The company became instrumental in the Dutch colonization of the Americas.

    British West Indies
    British West Indies will be a playable protectorate of England, holding Bahamas (capitol) and Jamaica.



    The British West Indies was a term used to describe the islands in and around the Caribbean that were part of the British Empire The term was sometimes used to include British Honduras and British Guiana, even though these territories are not geographically part of the Caribbean. As of 1912, the British West Indies were divided into eight colonies: The Bahamas, Barbados, British Guiana, British Honduras, Jamaica (with its dependencies the Turks and Caicos Islands and the Cayman Islands), Trinidad and Tobago, the Windward Islands and the Leeward Islands. Between 1958 and 1962 all of the island territories except the British Virgin Islands, the Bahamas, British Honduras and British Guiana were organised into the West Indies Federation. It was hoped that the Federation would become independent as a single nation, but it had limited powers, many practical problems and a lack of popular support. Consequently, the West Indies Federation was dissolved. Most of the territories, including all the larger ones, are now independent as separate countries with membership to many international forums such as the Organization of American States, the Association of Caribbean States, the World Trade Organization, the United Nations, the Caribbean Community, the Commonwealth of Nations and the Caribbean Development Bank among others. The remainder are British overseas territories. All the former nations of the British West Indies, except the Commonwealth of Dominica, Guyana and Trinidad and Tobago, are Commonwealth Realms.

    Plymouth Company
    Plymouth Company will be a playable protectorate of England, holding New England (capitol) and Maine.



    The Plymouth Company (the Plymouth Adventurers, also called the Virginia Company of Plymouth or simply Virginia Bay Company) was an English joint stock company founded in 1606 by James I of England with the purpose of establishing settlements on the coast of North America.

    The Plymouth Company was one of two companies, along with the London Company, chartered with such a purpose as part of the Virginia Company. In form it was similar to the Company of Merchant Adventurers of London. The territory of the company was the coast of North America from the 38th parallel to the 45th parallel, but being part of the Virginia Company and Colony, The Plymouth Company owned a large portion of Atlantic and Inland Canada. The portion of company's area south of the 41st parallel overlapped that of the London Company, with the stipulation being that neither company could found a settlement within 100 miles (160 km) of an existing settlement of the other company.

    In 1607, the company established the Popham Colony at the mouth of the Kennebec River in present-day Maine. The settlement was founded in the same year that the London Company had established Jamestown, but unlike Jamestown, the Popham settlement was abandoned after only one year.The company thus fell into disuse and in 1609, the Virginia Colony charter was reorganized to grant the London Company exclusive rights to most of the previously shared territory along the coast.

    In 1620, after years of disuse, the company was revived and reorganized as the Plymouth Council for New England. The Plymouth Company had 40 patentees at that point, and established the Council for New England to oversee their efforts. The leading merchant-adventurer of the new company was Sir Ferdinando Gorges. Another patentee and member of the Council was Capt. Christopher Levett, an explorer, writer and naval captain who would attempt his own settlement at present-day Portland, Maine.

    London Company

    London Company will be a playable protectorate of England, holding Virginia (capitol) and Maryland.



    The London Company (also called the Charter of the Virginia Company of London) was an English joint stock company established by royal charter by James I of England on April 10, 1606 with the purpose of establishing colonial settlements in North America.

    The territory granted to the London Company included the coast of North America from the 34th parallel (Cape Fear) north to the 41st parallel (in Long Island Sound), but being part of the Virginia Company and Colony, the London Company owned a large portion of Atlantic and Inland Canada. The company was permitted by its charter to establish a 100-square-mile (260 km2) settlement within this area. The portion of the company's territory north of the 38th parallel was shared with the Plymouth Company, with the stipulation that neither company found a colony within 100 miles (161 km) of each other.

    The London Company made landfall on April 26, 1607 at the southern edge of the mouth of the Chesapeake Bay, which they named Cape Henry, in present day Virginia Beach. Deciding to move the encampment, on May 24, 1607 they established the Jamestown Settlement on the James River about 40 miles (64 km) upstream from the mouth of the Chesapeake Bay. Later in 1607, the Plymouth Company established its Popham Colony in present day Maine, but it was abandoned after about a year. By 1609, the Plymouth Company had dissolved. As a result, the charter for the London Company was adjusted with a new grant that extended from "sea to sea" of the previously-shared area between the 34th and 40th parallel. It was amended in 1612 to include the new territory of Bermuda.

    The London Company struggled financially for a number of years, with results improving after sweeter strains of tobacco than the native variety were cultivated and successfully exported from Virginia as a cash crop beginning in 1612. In 1624, the company lost its charter, and Virginia became a royal colony.
    Nova Gallia

    Nova Gallia will be a playable protectorate of France, holding New France (capitol), Lower Louisiana and Newfoundland. Upper Louisiana will be given to Natives will France will keep her 2 colonies in Caribbean.




    New France (French: Nouvelle-France, Latin: Nova Gallia) was the area colonized by France in North America during a period extending from the exploration of the Saint Lawrence River, by Jacques Cartier in 1534, to the cession of New France to Spain and Britain in 1763. At its peak in 1712 (before the Treaty of Utrecht), the territory of New France extended from Newfoundland to the Rocky Mountains and from Hudson Bay to the Gulf of Mexico. The territory was then divided in five colonies, each with its own administration: Canada, Acadia, Hudson Bay, Newfoundland (Plaisance), and Louisiana. The Treaty of Utrecht resulted in the relinquishing of French claims to mainland Acadia, the Hudson Bay and Newfoundland colonies, and the establishment of the colony of Île Royale (Cape Breton Island) as the successor to Acadia.

    France ceded the rest of New France to Great Britain and Spain at the Treaty of Paris, which ended the Seven Years War (the French and Indian War). Britain received all lands east of the Mississippi River, including Canada, Acadia, and parts of Louisiana, while Spain received the territory to the west – the larger portion of Louisiana. Spain returned its portion of Louisiana to France in 1800, but the French sold it to the United States in the Louisiana Purchase of 1803, permanently ending French colonial efforts on the North American mainland.




    Last edited by husserlTW; May 05, 2011 at 05:13 AM.




  3. #3

    Default Re: Aouncement and Recruitment about a New Mod

    An important part of the mod will be American Natives with 6 historical playable factions:

    1. Anishinaabeg (Chippewa) in Montagnais, Rupert's Land, Huron T and Michigan T



    2. Ongwanonsionni (Iroquois) in Iroquois T, Algonquin T and Ontario



    3. Ocetiyotipi Shakowin (Sioux) in Great Plains and Upper Louisiana



    4. Numunuu (Comanche) in New Mexico and Tejas



    5. Vcesvlke Tvlwv-vlke (Creeks) in Cherokee T and Kaintuck T



    6. Ye Iswa'here (Catawba) in Georgia and The Carolinas




    Historical infos about the natives: http://www.twcenter.net/forums/showthread.php?t=321139
    Last edited by husserlTW; May 05, 2011 at 05:19 AM.




  4. #4

    Default Re: Aouncement and Recruitment about a New Mod

    EAST INDIES

    *******

    East Indies Company

    East Indies Company will be a playable English protectorate holding Bengal (capitol) and Gujarat.



    The East India Company (also known as the East India Trading Company, English East India Company, and, after the Treaty of Union, the British East India Company) was an early English joint-stock company that was formed initially for pursuing trade with the East Indies, but that ended up trading mainly with the Indian subcontinent and China. The oldest among several similarly formed European East India Companies, the Company was granted an English Royal Charter, under the name Governor and Company of Merchants of London Trading into the East Indies, by Elizabeth I on 31 December 1600. After a rival English company challenged its monopoly in the late 17th century, the two companies were merged in 1708 to form the United Company of Merchants of England Trading to the East Indies, commonly styled the Honourable East India Company, and abbreviated, HEIC; the Company was colloquially referred to as John Company, and in India as Company Bahadur (Hindustani bahādur, "brave"/"authority").

    The East India Company traded mainly in cotton, silk, indigo dye, saltpetre, tea, and opium. The Company also came to rule large areas of India, exercising military power and assuming administrative functions, to the exclusion, gradually, of its commercial pursuits; it effectively functioned as a megacorporation. Company rule in India, which effectively began in 1757 after the Battle of Plassey, lasted until 1858, when, following the events of the Indian Rebellion of 1857, and under the Government of India Act 1858, the British Crown assumed direct administration of India in the new British Raj. The Company itself was finally dissolved on 1 January 1874, as a result of the East India Stock Dividend Redemption Act. The East India Company often issued coinage bearing its stamp in the regions it had control over.

    The Company long held a privileged position in relation to the British Government. As a result, it was frequently granted special rights and privileges, including trade monopolies and exemptions. These caused resentment among its competitors, who saw unfair advantage in the Company's position. Despite this resentment, the Company remained a powerful force for over 250 years.


    French East India Company
    (La Compagnie française des Indes orientales)

    French East Indies Company will be a playable French protectorate holding Myshore (capitol) and Ahmadnagar.



    The French East India Company (French: La Compagnie française des Indes orientales or Compagnie française pour le commerce des Indes orientales) was a commercial enterprise, founded in 1664 to compete with the British and Dutch East India companies in colonial India.

    Planned by Jean-Baptiste Colbert, it was chartered by King Louis XIV for the purpose of trading in the Eastern Hemisphere. It resulted from the fusion of three earlier companies, the 1660 Compagnie de Chine, the Compagnie d'Orient and Compagnie de Madagascar. The first Director General for the Company was De Faye, who was adjoined two Directors belonging to the two most successful trading organizations at that time: François Caron, who had spent 30 years working for the Dutch East India Company, including more than 20 years in Japan, and Marcara Avanchintz, a powerful Armenian trader from Ispahan, Persia.


    Dutch East India Company
    (Vereenigde Oost-Indische Compagnie, VOC)

    Dutch East Indies Company will be a playable United Provinces protectorate holding Carnatica (capitol).



    The Dutch East India Company (Dutch: Vereenigde Oost-Indische Compagnie, VOC) was a chartered company established in 1602, when the States-General of the Netherlands granted it a 21-year monopoly to carry out colonial activities in Asia. It was the first multinational corporation in the world and the first company to issue stock. It was also arguably the world's first megacorporation, possessing quasi-governmental powers, including the ability to wage war, imprison and execute convicts, negotiate treaties, coin money, and establish colonies.

    Statistically, the VOC eclipsed all of its rivals in the Asia trade. Between 1602 and 1796 the VOC sent almost a million Europeans to work in the Asia trade on 4,785 ships, and netted for their efforts more than 2.5 million tons of Asian trade goods. By contrast, the rest of Europe combined sent only 882,412 people from 1500 to 1795, and the fleet of the English (later British) East India Company, the VOC’s nearest competitor, was a distant second to its total traffic with 2,690 ships and a mere one-fifth the tonnage of goods carried by the VOC. The VOC enjoyed huge profits from its spice monopoly through most of the 17th century.

    Having been set up in 1602, to profit from the Malukan spice trade, in 1619 the VOC established a capital in the port city of Batavia (now Jakarta). Over the next two centuries the Company acquired additional ports as trading bases and safeguarded their interests by taking over surrounding territory. It remained an important trading concern and paid an 18% annual dividend for almost 200 years. Weighed down by corruption in the late 18th century, the Company went bankrupt and was formally dissolved in 1800, its possessions and the debt being taken over by the government of the Dutch Batavian Republic. The VOC's territories became the Dutch East Indies and were expanded over the course of the 19th century to include the whole of the Indonesian archipelago, and in the 20th century would form Indonesia.

    Other Changes in East Indies

    1. Portugal will have a stronger presence in the area since it will maintain 2 colonies: Goa and Ceylon.

    2. Denmark will have a colony holding Orissa.

    3. Myshore factions will be demoted in an emergent faction.

    4. 3 New Indian Factions will be added. Rajput States (Hindu) and and Principality of Hyderabad (Muslims) will be playable protectorate of Mughal. Kingdom of Tranvacore
    (Hindu) will be a non playable emergent protectorate of Maratha spawning in Carnatica region.

    Rajput States



    Principality of Hyderabad




    Kingdom of Travancore










    Last edited by husserlTW; May 01, 2011 at 07:27 AM.

  5. #5

    Default Re: Aouncement and Recruitment about a New Mod

    MIDDLE EAST

    ******

    Levant Company

    Levante Company will be a playable protectorate of England starting in Syria region (capitol).



    The Levant Company, or Turkey Company, was an English chartered company formed in 1581, to regulate English trade with Turkey and the Levant. A member of the Company was known as a Turkey Merchant.

    Following a decline in trade with the Levant over a number of decades, several London merchants petitioned Queen Elizabeth I in 1580 for a charter to guarantee exclusitivity when trading in that region. No colonial venture, The Company had no colonial aspirations, but rather established "Factories" (trading centers) in already-established commercial centers, such as the Levant Factory in Aleppo, as well as Constantinople, Alexandria and Smyrna.

    Throughout the Company's history, Aleppo served as headquarters for the whole company in the Middle East. By 1588, the Levant Company had been converted to a regulated monopoly on an established trade, from its initial character as a joint-stock company. The prime movers in the conversion were Sir Edward Osborne and Richard Staper. A new charter was granted in January 1592, and by 1595 its character as a regulated company had become clear.


    Last edited by husserlTW; May 01, 2011 at 08:37 AM.




  6. #6

    Default Re: Aouncement and Recruitment about a New Mod

    Recruitment is still open
    Team (so far):

    Current team in alphabetical order:

    **

    Burny26 (video, research)

    Demokritos (researcher)

    Dumanthis
    (researcher)

    E.K (tester)

    Fortes (esf, 2d)


    HusserlTW


    La♔De♔Da♔Brigadier Graham (music)

    Naxzul666 (video)

    ♔ Pom ♔ (unit packs)


    T.C. (scripts)


    Uanime5 (esf)

    **

    With the support of:

    Swiss Halberdier

    **

    Recruitment is still open

    Last edited by husserlTW; May 04, 2011 at 06:13 PM.




  7. #7

    Default Re: ***** Anouncement and Recruitment - New Mod *****

    nice
    mod when do you releas it

  8. #8

    Default Re: ***** Announcement and Recruitment - New Mod *****

    Preview of Nova Scotia has been added.




  9. #9
    Demokritos's Avatar Domesticus
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    Up North
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    Default Re: ***** Announcement and Recruitment - New Mod *****

    Looking very good, Ilias (noting that great signature as well)! As always when you put your mind into something.

    I'll help you with some research matters, at least.
    Last edited by Demokritos; April 28, 2011 at 02:03 PM.
    GNOTHI SEAUTON (Know Thyself) - precept inscribed in the forecourt of the Temple of Apollo at Delphi, Greece
    MEDEN AGAN (Nothing To Excess) - another precept inscribed in the aforementioned place

  10. #10
    zxcvmnb's Avatar Semisalis
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    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    Good luck with the mod!
    Last edited by zxcvmnb; May 02, 2011 at 05:20 PM.

    TGW Mod Official Unit Cutter-Outer

  11. #11

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    I had my plans to make a grand campaign from the time I made EAC (Early American Colonisation) but the prior knowledges didn't let me make a stable campaign. But not any more...




  12. #12
    Hinkel's Avatar Commander in Chief
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    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    Quote Originally Posted by zxcvmnb View Post
    Regardless, seeing what you have done with the ACW mod, I have the fullest faith that you will do justice to this era.
    Some piece of crap was here...
    Last edited by Hinkel; April 30, 2011 at 04:32 AM.
    --------------------------- The American Civil War for Total War ------------------------------

  13. #13

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    Quote Originally Posted by Hinkel View Post
    Some piece of crap was here...
    Last edited by husserlTW; April 30, 2011 at 06:42 AM.




  14. #14

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    Really love this timeframe, but through a lack of time i never started with such a mod.
    Good first research is done by you. Only one thing i noticed by now (simple because i´m working with this faction atm *g*), the British East India Company got his name 1707 after the "Treaty of Union". Before it was called EIC - East India Company.

    As i said before i have not many time. BEIC mod is finished now but the next work is started.
    But, if you want, i can do 2D & Music. Flags, Loading screens, menu style, UI, Icons, campaign music, menu music, loading screen music, event music and such things.

  15. #15
    GoodSmurfin's Avatar Semisalis
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    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    I have always wanted a mod on this time period, Good luck.

  16. #16

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    More infos have been added in first posts.




  17. #17
    Over the hills...
    Join Date
    May 2010
    Location
    Melbourne, Australia
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    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    If you need testers I can help.

  18. #18

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    Quote Originally Posted by E.K View Post
    If you need testers I can help.
    Yes, we shall need thorough testing, thanks for your offer.




  19. #19
    Ludicus's Avatar Comes Limitis
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    13,072

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    A very interesting mod
    Cantino map, the most beautiful among Renassaince geographical maps.
    Well -chosen!
    Il y a quelque chose de pire que d'avoir une âme perverse. C’est d'avoir une âme habituée
    Charles Péguy

    Every human society must justify its inequalities: reasons must be found because, without them, the whole political and social edifice is in danger of collapsing”.
    Thomas Piketty

  20. #20

    Default Re: ***** Announcement and Recruitment - Colonialism 1600 *****

    ooh cool
    Last edited by rohan97; February 28, 2012 at 12:24 PM.

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