Hi.
I'm trying to do a submod for Third Age and for now I just want to edit the "Occupy/Exterminate" options to make it more lore-wise.
The idea is to add, if possible, the "amplify_religion_level 2" (2 = 100%) to "Exterminate population" option after you capture a settlement, and increase the "Cultural Unrest" penalty effects.
Third Age uses Britannia's culture system, and in fact you can build religion-converters buildings (responsible for adding the "amplify_religion_level" lines to a settlement). I just want to include this line/effect in the "Exterminate populace" option to make it useful by resulting in the following effects:
- If you exterminate (and convert 100%) it would be like if you had killed the orcs and freed the elves. So you have a recently conquered settlement with only elves (100% elvish culture) but only the few citizens that you freed.
The advantages of doing this is that you have immediate access to high-cultural units and have no Cultural Unrest penalty (elves won't be upset by being freed).
The disadvantages would be a low population and by extention low Tax Income and longer time to update town.
- On the other hand, "Occupy" would be like "enslave", so you don't convert culture and keep the enemy working for you (i.e. no reduced population, no reduced Tax Income) and faster settlement development but no early access to high-cultural units and higher rebellion risks.
I know next-to-nothing about modding, so could you experts give me some hints of how to do this, which files and most mportant, if 'tis possible?
Thanks in advance.




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