+Rep! Love Rivendale but that orc settlment is Badass!
+Rep! Love Rivendale but that orc settlment is Badass!
I bet KK is waiting for someone else finishing their work before the release. Maybe some submods or something. It's said that there will be lot more content than just custom settlements and he can't release this before those are done and implemented.
Until that he is just making more and more these custom settlements
Sigh once again I cannot see pictures
Computer specifications -
GPU: GTX 780
CPU: Intel i5 2500k overclocked @ 4 GHz
RAM: 8 GB DDR3
Motherboard: Asrock z77 extreme 4
Hmm are all the orc settlements going to be like this, or just the "orc settlement"?I mean, they are too easy to be sieged, although reducing the cost of orc troops, could balance this .... I think that giving each race a "character" like this could make the game much more real.
just wonderful!
but, now i ask me, *Bruchtal-Imladris-Rivendell* ... how will it be on the map? are Rivendell inside of the settlement of Imladris?
Anyone who has never made a mistake has never tried anything new.
Hello KK, will there also be generic cities for gondor and the northmen cultures?
+ rep for the great work once again.
Brilliant work! Absolutely beautiful!
"I am putting myself to the fullest possible use, which is all I think that any conscious entity can ever hope to do. ", HAL
"If knowledge can create problems, it is not through ignorance that we can solve them.", Isaac Asimov
This is amazing. Even though you have most landmark cities completed, it still goes to show how much more you have to go when it comes to creating the generic cities (especially when there are so many different levels, especially when you include town and fort tiers). Your designs will be interesting to see (especially if you can manage a build style specific to the reemergence of Arnor!).
Arnor and Gondor generic will look the same because you can only make one type generic settlements to one culture and Arnor and Gondor are both dunedain or at least i think so but even, if not Gondor and Arnor schould look the same because they are both numenorian kingdoms and it would be to much work to do 2 generic settlements
Last edited by sebsebseb1234; April 28, 2011 at 08:56 AM.
Jesus was nailed at the cross, Thor has got a hammer. Any questions?
Epic job !!! :-)
Si Valete Bene Est Ego Valeo
Beeeno
Incredible, as always astounding work.
I do have a parting queery though... Rivindell looks phenomonal, but as was mentioned by Jean A Luc...
I imagined that Rivindell would have only a single path leading to Elrond's House, not two seperate paths with two seperate bridges; as in a multileveled settlement with the path ziggzagging up after one crosses the bridge, thus creating more places to deploy troops and defend, as well as making Archers extremely effective due to them being able to fire from any position...
It just seems mediocrally defendable... And also are both bridges protected by a little outer gate? or just one?