It seems in descr_campaign_db that AI priests basically work on a priority system where they will move to certain regions depending on how urgently they are needed there. So, for example, if heresy reaches certain points they will send higher level priests and make it their highest priority. My question is about this specific line. It seems like if their religion level in any enemy region is less than 60%, they will send priests to convert the population.Code:<priest_religion_export float="0.6"/> <!-- if my religion in foreign region < religion_export then then we will export our religion in this region -->
If they were to convert the population in that region to at least 60%, would they automatically move to another region to start converting there? Or would they need something with higher priority in order to move? If so, is there any way to tell which objectives have higher priority? I would guess that quelling heresy > converting their own regions > converting enemy regions. Is that how it works?
If that is how it works, then would converting your enemy's regions to your religion force them to withdraw their priests from your land and back to theirs since converting their own regions is a higher priority?




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