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Thread: Problem with editing units in variantmodels

  1. #1

    Default Problem with editing units in variantmodels

    When I try to play TWS2 with my own unit:variantmodels it CTD on loading the game. While without the variantmodels in my .mod pack I can load the game up. Admittedly, the game crashes when I go to play with my new units, but that is a secondary problem (which I believe has to do with me linking to my custom variantmodels while they don't exist in this particular .mod pack). If anyone would be willing to look at my .mod pack and help me with solving my issue(s) I would be very appreciative.
    "When you do something right; it will seem as though you haven't done anything at all." -Space God
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  2. #2

    Default Re: Problem with editing units in variantmodels

    While I've narrowed down my problem to the .soldier.unit_variant of both the ashigaru_cav_naginata_warrior_monk_cavalry_zor and ashigaru_inf_matchlock_warrior_monks_zor. Thing is I cant see any difference between these units and the ashigaru_inf_bow_warrior_monks.soldier.unit_variant they are basically carbon copies. >.<
    "When you do something right; it will seem as though you haven't done anything at all." -Space God
    http://www.mtgfanatic.com/?ForumReferrerID=127300

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