I find that it gives the best contrast and make the details of the model stand out better but ill try some different colors and see how it looks.
I find that it gives the best contrast and make the details of the model stand out better but ill try some different colors and see how it looks.
Last edited by B-DizL; February 19, 2015 at 04:07 PM.
New model im working on, German heavy field gun...
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Hey guys, i decided to try out some new render and enviroment settings to make the renders a bit more detailed and professional for my new portfolio site im working on.
How do they look, better?
Spoiler Alert, click show to read:
New model, the Fabry mortar, almost done...
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Splendid.![]()
Thanx![]()
Getting ready for the forthcoming plugin for NTW ive been working on some rifles and helmets, here the mauser 98 with bayonet attached and some helmets...
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Last edited by B-DizL; July 04, 2011 at 02:37 PM.
Mauser 98
Lee Enfield mk 3
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Can't see the pics.![]()
Striking work as always BDIZZLE!![]()
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
So ive been working on my cathedral trying to get it to a point where maya will render it without crashing, heres the first high res render ive been able to do, and this is only 1/4 of the model![]()
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Last edited by B-DizL; July 14, 2011 at 03:39 PM.
Amazing work B-DizL !
+ rep with my compliments![]()
EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!
Thanks man
Wait till i can render the rest of it, this section is the most boring part IMO but was the best to start on.
Working on a new rifle the French Lebel.
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Made a low poly HMS Dreadnought for TGW campaign map model...
Spoiler Alert, click show to read: