I noticed that when I change the cannons to fire grapeshot projectiles thy stop firing no matter the distance (so it is not a distance problem). Is there any way to fix it, pls?
I noticed that when I change the cannons to fire grapeshot projectiles thy stop firing no matter the distance (so it is not a distance problem). Is there any way to fix it, pls?
PARADAMED's PROJECTS FOR THIRD AGE TOTAL WAR! CLICK HERE
The more units for the fiefdoms submod //\\ The Marka barded horses submod//\\The wolf, the eagle and the crebain submod
Works fine on my install.
Perhaps it's the general issue that cannon need a specific arc to fire, and if the enemy is close and moving, they can get out of the cannon's arc of fire before they finish loading? That kept my cannon from firing grapeshot a few times.
But when the enemy is stationary, for example in sieges... well, I once managed to roll my cannon right up to the breach and then unload a full volley of grapeshot at a unit of goblins standing 15 feet away. Hilarity ensued. (But not for the Goblins.)
Ok, thanks for answering.
PARADAMED's PROJECTS FOR THIRD AGE TOTAL WAR! CLICK HERE
The more units for the fiefdoms submod //\\ The Marka barded horses submod//\\The wolf, the eagle and the crebain submod
Have a look here.
Reply 6, I found my problem at least. Hope it works for you too
http://www.twcenter.net/forums/showt...63#post9582763