Is the grapeshot projectile bugged?

Thread: Is the grapeshot projectile bugged?

  1. paradamed's Avatar

    paradamed said:

    Default Is the grapeshot projectile bugged?

    I noticed that when I change the cannons to fire grapeshot projectiles thy stop firing no matter the distance (so it is not a distance problem). Is there any way to fix it, pls?
     
  2. Iguanaonastick's Avatar

    Iguanaonastick said:

    Default Re: Is the grapeshot projectile bugged?

    Works fine on my install.

    Perhaps it's the general issue that cannon need a specific arc to fire, and if the enemy is close and moving, they can get out of the cannon's arc of fire before they finish loading? That kept my cannon from firing grapeshot a few times.

    But when the enemy is stationary, for example in sieges... well, I once managed to roll my cannon right up to the breach and then unload a full volley of grapeshot at a unit of goblins standing 15 feet away. Hilarity ensued. (But not for the Goblins.)
     
  3. paradamed's Avatar

    paradamed said:

    Default Re: Is the grapeshot projectile bugged?

    Ok, thanks for answering.
     
  4. The_Gimp's Avatar

    The_Gimp said:

    Default Re: Is the grapeshot projectile bugged?

    Have a look here.
    Reply 6, I found my problem at least. Hope it works for you too
    http://www.twcenter.net/forums/showt...63#post9582763