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Thread: Some ideas for the mod

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  1. #1
    Libertus
    Join Date
    Mar 2011
    Location
    Greece
    Posts
    65

    Default Some ideas for the mod

    I propose for the units the comintasse to take their names for their area for example comintasse africana for africa provinces and also the same for pseudocomintasse.When a general conquer some certain cities to take some special trait this happen now only for the sassanids.When a character take the trait romanconqueroftheworld except for the ancillarie to take some special trait.All imperial cities to have fabrica building.The trait Temperament to not be hidden so someone can see the mood of his general.When a general is 16-20 shall have the student trait that some other mods have and when is in a city with academy building and up shall learn more easly some traits.This concept that i have see in other mods is based than a younger general learn easier some things in academic buildings than a older general and it is good roleplay.Also when he is a younger age shall take some religious study of his religion if the correct building is in the city.If the study concept work corectly can become great.I propose to expand the trait romanconquer to all the other factions that the romans conquer.Also the trait turnsoutofoffice shall not be hidden so someone shall now when an exconsul can take the title again.I remember in europabarbarorum there was a trait that goes up or down based on the battles that you won or lost and help you to take more easy some military skills it will be good for the mod to have this.Also the trait gloomy is to easy to obtain it can you change this?

  2. #2

    Default Re: Some ideas for the mod

    From what I could make of that, I do agree about the 'Gloomy' trait...in my mod, the Romans are a dead set morose lot!
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  3. #3

    Default Re: Some ideas for the mod

    Well, the empire was in decline, so...

    Spoiler Alert, click show to read: 
    Last edited by Joar; April 19, 2011 at 07:17 AM.


  4. #4
    SeniorBatavianHorse's Avatar Tribunus Vacans
    Join Date
    Jul 2007
    Location
    Glasgow, Scotland
    Posts
    5,158

    Default Re: Some ideas for the mod

    I am very ignorant about the traits stuff to be honest so have nothing to say about it and leave that to modders! However, I object strongly to the unit designations being changed. This mod is very accurate regarding late Roman unit titles and I personally would like it to stay that way. Naming units by a generic area designation seems reductive and not at all historical!

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