Due to the ineffectiveness of the current tools avaliable, it is likely that I will simply stick to major historical characters for now. The goal is to give each Daimyo and important historical character a custom portrait - the smallfries and mooks can come later.
Eventually, I'll be making each general into an independent character. As I am completely inexperienced, I plan to first generate custom portraits before working on more grandiose ideas - and as we know, most ideas never get off the ground anyways. The thing that is preventing me from diving into this is a combination of heavy courseload taken this semester and my absolute ineptitude when it comes to reading databases and files. It literally took me two hours today, after floundering around forums and etc, to find what
seemed to be relevant information regarding characters.
(Unlike others who are aiming for total historical accuracy, I plan to aim for "accurate to romanticized/idealized/legendary history". Famous generals like Sakon Shima, Sanada Yukimura, and Honda Tadakatsu should rightfully have a place in the game in accordance to their reputation - literary or historical. Takeda Shingen will eventually receive a custom formation skill called Furinkazan. Kenshin will receive the legendary Hanging Chariot/Rolling Wheel formation in which he is known for. I will rewrite bios. I will learn scripting. I will somehow figure out a way to edit that accursed encyclopedia. I will bring to light the Sengoku period that I have seen!
... Whoops, got carried away there. )
I would like to add customized unit portraits and agent portraits as well. For instance:
They may or not make decent replacements. I think they're probably, for all intent and purposes, functional. It's a different look, if anything else.
So yes, for now. Just an art mod - I'll probably be replacing the loading screens too, come to think of it.