Page 1 of 2 12 LastLast
Results 1 to 20 of 25

Thread: New Update?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default New Update?

    What's the new update?


    • Multiplayer - More game lobbies are now visible on the Battle List in Avatar Conquest mode.
    • Multiplayer - More game lobbies are now visible on the Battle List in Multiplayer Campaign Mode.
    • Multiplayer - Fix for crash when rearranging unit cards in battle lobby.
    • Multiplayer Battle List - Fix for crash when [ALT] + [Tab]'ing / minimising the game when in a Battle List game lobby.
    • Multiplayer Battle List - Fix for crash when changing the "Battle type" filter from "Classic Battles" to any other filter.
    • Multiplayer Battle List - Fix for lag caused by selecting the "Classic Battles" tick box on the Host Battle setup screen (where the player names the game).
    • Multiplayer Battles - Fix for UI bug where the back button did not function / was greyed out on the battle results screen leaving players stuck.
    • Multiplayer Battles - Fixed for players having trouble joining 1v1 Match Made battles and being given a default army.
    • Multiplayer Battles - Fix for Client crash if Host searches battle before Clients leave battle results screen in the Setup Team screen
    • Multiplayer Battles - Fix for Client crash when Host kicks Client from the game while the Client is on the Retainer, Load Army or Save Army screen.
    • Multiplayer Battles - Fix for rare crash when alliance goes under AI control due to player leaving the battle.
    • Multiplayer Battles - Improved accessibility for players attempting to join a 1v1 Auto team land battle or Campaign drop in battle.
    • Multiplayer Campaign - Fix for rare crash where player leaving battle causes crash for remaining players upon switch to AI control.
    • Avatar - Fix for crash when [ALT] + [Tab]'ing / minimising the game on the Avatar customisation screen.
    • Battles - Fix for rare multithreading crash caused by interaction between the UI and the game.
    • Land Battles - Fix for crash in deployment phase caused by using the Increase Rank and Increase File buttons on a unit in Spear Wall formation.
    • Land Battles - Fix for rare crash when positioning the mouse over unit proxies when attempting to dock units.
    • Naval Battles - Fix for very rare crash when ordering ships

    @hip63 thanks!
    Last edited by vangsolja; April 12, 2011 at 12:22 PM.

  2. #2

    Default Re: New Update?

    DX 11!!!!!!!!!!!!!!!!!!!!!!!!!

    Spoiler
    Team member of Third Age: Total War - Modeller & Skinner

  3. #3
    AngryTitusPullo's Avatar Comes Limitis
    Join Date
    Jan 2006
    Location
    Kuala Lumpur
    Posts
    13,018

    Default Re: New Update?

    Anyone else downloading or finished ? I just taking a beak from game and found out that the game is downloading. 64 mb seems so small for a patch nowadays.


    CIVITATVS CVM AVGVSTVS XVI, MMVI
    IN PATROCINIVM SVB Dromikaites SVB MareNostrum SVB Quintus Maximus
    Want to know more about Rome II Total Realism ? Follow us on Twitter & Facebook

  4. #4
    kentuckybandit's Avatar Ordinarius
    Join Date
    Sep 2009
    Location
    Kentucky
    Posts
    745

    Default Re: New Update?

    finished. It is several mulitiplayer fixes and a few sp crash fixes



  5. #5
    Birk's Avatar Centenarius
    Join Date
    Aug 2009
    Location
    Norway
    Posts
    837

    Default Re: New Update?

    It's patch 1.3
    Birk Von Norway

  6. #6

    Default Re: New Update?

    No mention of DX11

    Follow this thread to keep up on the latest developments:

    http://forums.totalwar.com/showthrea...ending-version

  7. #7

    Default Re: New Update?

    Edit: Ignore
    Last edited by Abe86; April 12, 2011 at 12:24 PM.

  8. #8

    Default Re: New Update?

    Guess had to release something to placate the whiners and ingrates.

  9. #9

    Default Re: New Update?

    Quote Originally Posted by Arimahn View Post
    Guess had to release something to placate the whiners and ingrates.
    I think you mean customers.

  10. #10

    Default Re: New Update?

    The new patch is 64MB.
    http://www.youtube.com/user/xsvspitfire - NEW VIDEOS UPLOADED DAILY
    Featuring Videos of: BF3, Bastion, Skyrim, Starcraft 2 & World In Conflict
    Hd 7850 2Gb
    Phenom II x3 4.0GHz
    8Gb RAM

  11. #11
    AngryTitusPullo's Avatar Comes Limitis
    Join Date
    Jan 2006
    Location
    Kuala Lumpur
    Posts
    13,018

    Default Re: New Update?

    Download finished.. now back to war.


    CIVITATVS CVM AVGVSTVS XVI, MMVI
    IN PATROCINIVM SVB Dromikaites SVB MareNostrum SVB Quintus Maximus
    Want to know more about Rome II Total Realism ? Follow us on Twitter & Facebook

  12. #12
    PrivateJoh's Avatar Tiro
    Join Date
    Jan 2008
    Location
    Usually in front of my computer
    Posts
    236

    Default Re: New Update?

    Quote Originally Posted by LestaT View Post
    Download finished.. now back to war.
    Could anyone please tell me the version and build it has been updated to?

    I do not seem to be able to patch my game.

    Got to hate Steam.

    [EDIT] Already answered. V1.0.0 Build 3327
    Last edited by PrivateJoh; April 12, 2011 at 02:19 PM.

  13. #13

    Default Re: New Update?

    "Multiplayer Campaign - Fix for rare crash where player leaving battle causes crash for remaining players upon switch to AI control."

    They've got to be kidding me. What about the CONSTANT desync bug?!!!!!!

  14. #14

    Default Re: New Update?

    Multiplayer, multiplayer, multiplayer, multiplayer. Not a word about the issues with singleplayer! OK, there aren't that many, but the ones that are there are biggies - like the way archers work. Just to make sure: it hasn't broken anyone's game, has it?
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  15. #15
    Humble Warrior's Avatar Vicarius Provinciae
    Join Date
    Oct 2005
    Location
    Great Britain.
    Posts
    11,147

    Default Re: New Update?

    The worse single player issue I have seen is the reinforcements AI bug with stacks, especially in sieges. I would`ve thought CA would`ve liked to have gotten this one out of the way as it screws many battles, especially if you play NO TIMER! But I suspect CA never play their games or have beta testers who play with no Timer. They probably just play multiplayer 24\7.

  16. #16

    Default Re: New Update?

    Yep - I forgot about that, because I haven't had it for a while. Anyway, it's pointless playing with no time limit - there's no way the battles will last an hour, let alone more.
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  17. #17
    Wodeson's Avatar Tiro
    Join Date
    Jan 2008
    Location
    Merry England
    Posts
    286

    Default Re: New Update?

    All good fixes, thank you Creative Assembly.

    I hope this represents an on going dedication to supporting the multiplayer aspect of Shogun 2. Blizzard has raised the bar in supporting Starcraft 2 multiplayer, and this is the standard that players now expect of an online RTS.

  18. #18
    Turbo's Avatar Civitate
    Join Date
    Oct 2004
    Location
    New Jersey
    Posts
    2,152

    Default Re: New Update?

    Quote Originally Posted by Humble Warrior View Post
    The worse single player issue I have seen is the reinforcements AI bug with stacks, especially in sieges. I would`ve thought CA would`ve liked to have gotten this one out of the way as it screws many battles, especially if you play NO TIMER! But I suspect CA never play their games or have beta testers who play with no Timer. They probably just play multiplayer 24\7.
    The trade node problem (endless cash) and the Dishonoring treaties bug are a close second.
    Work of God

  19. #19
    SonOfOdin's Avatar More tea?
    Join Date
    Mar 2009
    Location
    Malta
    Posts
    6,934

    Default Re: New Update?

    So there was an update and I didn't even notice? Hmm must have been watching tv or something.
    /The Eagle Standard/Under the patronage of Omnipotent-Q/Werder Bremen fan/

  20. #20

    Default Re: New Update?

    Odd thing with patching like this is that lots of DB-files were included in the patch but only two of them was actually changed, battles_tables and units_tables. Given, these are not huge files but still.
    Maratha Light Infantry - http://www.sendspace.com/file/ibfygu

    Col. Michael Kováts Hussars
    - United States - http://www.sendspace.com/file/j272k5

    Norske Geworbne & Trondhjemske Regiment - Norway -
    http://www.sendspace.com/file/tmvpk6


    Links updated 06.05.13

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •