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  1. #1

    Default Potencial new unit types?

    I know CA went for a more simple army composition but i just wanted to make clear that there are a lot of japanese weaponry left to explore that could be implemented in the future in this game in my opinion.

    Here is a list of weapons that could give birth to new unit types:

    1. Lets start with a bunch of Spears types, some of them are already in the game but others are yet to be explored:



    2. Here we have a Kanabō, a Mace type weapon.



    3. Next we got the Kusarigama, a double Scythe like weapon that was mainly used by Ninjas but was originated by farmers who had to make weapons out of their daily tools.



    4. Here i will show two types of Axes used in Japan.
    The 1st one is called the Ono, while it was very rarely seen in battle, some Monks used this kind of Axe as preference weapon.



    The 2nd Axe is called Masakari and was also used by Warrior Monks but much more common that the previews one due to its bigger size and hacking capability.



    5. Our next weapon is a crossbow that was taken from a version of a Chinese crossbow but that the Japanese believed to be better, the Oyumi.



    6. These two next weapons are very interesting. They are both Mace type weapons but one is made for crushing while the other has more tendency to actually cut.

    The Crushing one is called Ōtsuchi and was mainly used as a siege weapon for breaking down castle gates.



    The slashing mace is called Eku and was originated again by farmers but was later used as a learning weapon to master sword Technic but was also seen in battle due to its cheap fabrication. This was also the weapon that gave birth to the naginata. (sorry could't find a better pic)




    I'll post more later on depending on how much interest people will have on this topic. Enjoy

  2. #2
    King Gambrinus's Avatar Primicerius
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    Default Re: Potencial new unit types?

    Good ideas there! Would love to see the same sort of unit variety as in M2TW, but I think we are few in really wanting this...
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  3. #3
    TotalWarker's Avatar Ordinarius
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    Default Re: Potencial new unit types?

    Shikomizue - First picture. That looks bloody great. Id love to see some monks or retainers swinging that thing about, and very different to current weapon set ups so could add a nice new dimention?

    Great stuff and interesting, +rep

  4. #4

    Default Re: Potencial new unit types?

    I like the find. How many of these weapons were used during the Sengoku Jidai period, though?

  5. #5

    Default Re: Potencial new unit types?

    Quote Originally Posted by SupAll View Post
    I like the find. How many of these weapons were used during the Sengoku Jidai period, though?
    Many of these weapons were used in that period but many of them originated before but many people still used them because it was their personal weapon of preference. The Oyumi was actually quite common for the ashigaru.

  6. #6
    Thoragoros's Avatar Citizen
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    Default Re: Potencial new unit types?

    Quote Originally Posted by SupAll View Post
    I like the find. How many of these weapons were used during the Sengoku Jidai period, though?
    If that's the criteria, we really wouldn't even be using the naginata, as it was in stark decline by the sengoku period, having been mostly eclipsed in most cases by variations on the yari.

    The Nagamaki was still in use, however, even being the favored weapon of Nabunaga. So...using CA's logic, does it matter if the weapon was in use or not?
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  7. #7
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    Default Re: Potencial new unit types?

    Quote Originally Posted by Thoragoros View Post
    If that's the criteria, we really wouldn't even be using the naginata, as it was in stark decline by the sengoku period, having been mostly eclipsed in most cases by variations on the yari.

    The Nagamaki was still in use, however, even being the favored weapon of Nabunaga. So...using CA's logic, does it matter if the weapon was in use or not?
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  8. #8

    Default Re: Potencial new unit types?

    The Japanese samurai stopped using the crossbow many years before the 16th century, but I would love to see that mace in action!

  9. #9
    Thoragoros's Avatar Citizen
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    Default Re: Potencial new unit types?

    Quote Originally Posted by Morray View Post
    Jesus you don't give in do you?
    Persistence. Persistence. Persistence.

    Anyway, I think a few weeks in, anyone who doesn't want at least a few new unit types and weapons is 'doing it wrong,' historical or not.
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  10. #10

    Default Re: Potencial new unit types?

    Quote Originally Posted by Thoragoros View Post
    Persistence. Persistence. Persistence.

    Anyway, I think a few weeks in, anyone who doesn't want at least a few new unit types and weapons is 'doing it wrong,' historical or not.
    The never ending cycle.

  11. #11

    Default Re: Potencial new unit types?

    Quote Originally Posted by oneah View Post
    I know CA went for a more simple army composition but i just wanted to make clear that there are a lot of japanese weaponry left to explore that could be implemented in the future in this game in my opinion.

    Here is a list of weapons that could give birth to new unit types:

    1. Lets start with a bunch of Spears types, some of them are already in the game but others are yet to be explored:



    2. Here we have a Kanabō, a Mace type weapon.



    3. Next we got the Kusarigama, a double Scythe like weapon that was mainly used by Ninjas but was originated by farmers who had to make weapons out of their daily tools.



    4. Here i will show two types of Axes used in Japan.
    The 1st one is called the Ono, while it was very rarely seen in battle, some Monks used this kind of Axe as preference weapon.



    The 2nd Axe is called Masakari and was also used by Warrior Monks but much more common that the previews one due to its bigger size and hacking capability.



    5. Our next weapon is a crossbow that was taken from a version of a Chinese crossbow but that the Japanese believed to be better, the Oyumi.



    6. These two next weapons are very interesting. They are both Mace type weapons but one is made for crushing while the other has more tendency to actually cut.

    The Crushing one is called Ōtsuchi and was mainly used as a siege weapon for breaking down castle gates.



    The slashing mace is called Eku and was originated again by farmers but was later used as a learning weapon to master sword Technic but was also seen in battle due to its cheap fabrication. This was also the weapon that gave birth to the naginata. (sorry could't find a better pic)




    I'll post more later on depending on how much interest people will have on this topic. Enjoy



    Please post it in this thread which was done exclusive for this http://www.twcenter.net/forums/showthread.php?t=428766 Thanks and great thoughts and addition + rep

  12. #12

    Default Re: Potencial new unit types?

    There are 3 legendary spears in Japan.

    Tonbogiri, Nihongo and Otegine.

    Tonbogiri was known as the "Dragonfly Cutter" and was made by Masazane Fujiwara and it was believed to be the weapon of choice of the Daimyos of the Honda Clan.



    Nihongo was used by the Imperial Palace Guard and had some connection to Mori Clan.



    Otengine there is very little translated information about this spear and i'm not quite sure this representation was accurate.



    Please post it in this thread which was done exclusive for this http://www.twcenter.net/forums/showthread.php?t=428766 Thanks and great thoughts and addition + rep
    Just finished doing that

  13. #13

    Default Re: Potencial new unit types?

    That tonbogiri looks like a fantasy weapon, a pretty impractical design i'd say.

  14. #14

    Default Re: Potencial new unit types?

    Units that use the Kusarigama would be epic!

  15. #15

    Default Re: Potencial new unit types?

    I don't know how I feel about it... It's not really about making a new "Kusarigama Ashigaru" unit but instead giving existing units like the "Yari Ashigaru" some improvised weapons to their models, like cut bamboo.

    You could have a cheaper unit called "Improvised Weapon Yari Ashigaru" with a difference in stats.

    It's the same way I feel about the Great Guard, sometimes I think they are just veteran Katana/Yari Cavalry that were given better equipment...
    Last edited by Hannster; April 12, 2011 at 12:35 PM.

  16. #16

    Default Re: Potencial new unit types?

    Kusarigama should be given to a smaller grp such as the Kisho Ninja's or their variants, since i don't think whirling a kusari while in a large group of units is a particularly good idea lol
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  17. #17
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Potencial new unit types?

    Very interesting. Those things look seriously deadly. Thanks.

  18. #18

    Default Re: Potencial new unit types?

    Cool thread, thanks !

    I feel stupid, but I cant figure out how you'd use the shikomizue.

  19. #19

    Default Re: Potencial new unit types?

    Quote Originally Posted by Abe86 View Post
    Cool thread, thanks !

    I feel stupid, but I cant figure out how you'd use the shikomizue.
    I believe you use it like a combat stick but you have chained balls attached on each end for extra damage and to also disable the enemy weapon by catching their weapons with the chains and take them away from the opponent hand.

  20. #20

    Default Re: Potencial new unit types?

    Don't really see the point. What new roles would these units fill?

    In the current infantry lineup, we've got a swarm unit (Yari Ashies) (I'd call them anti-cav, but even the AI isn't usually dumb enough to charge em, so they're not so handy here) and cheap ranged (Yumi Ashies). In the anti-bow (and all rounder), we've got Naginata Sammies. For hard hitting flankers and general anti-inf, the Katana Sammies. Yari Sammies are punchier anti-cav. And then there's Bow Sammies, a multipurpose ranged/melee unit.

    Monks fill the top level of units, with small quantities of super effective units. And cavalry provides a punchy but limited utility unit, with a ranged, anti-cav (katana) and anti-inf (yari) option.

    If you want to add new units with new weapon types, they need to add a new tactical option or they'll just replace an existing unit.

    For instance, if crazy scythe guys were any good, they'd be preferred to Katana Sammies in the anti-inf role. So now you have weirdo scythe dudes instead of katanas on the battlefield. Big ol' mace dudes would replace the naginatas in the slow moving all rounder role. Etc etc.

    So rather than proposing new weapon types, anyone mind coming up with a new unit role?

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