They do restrict saves and pausing during battle in Legendary (and more features like mini-map and view area), so why auto-resolving can not be restricted?
Besides, I do think that autoresolve unbalanced in many cases and gives a player big advantage, to name few:
- Siege battles as an attacker. Especially if there are many archers in a defending force. Usually auto calc will give you much better results with lesser casualties. Think of assaulting Kyoto with 2 armies. You will have only 20 units under your control at the same time, you will have to cross narrow bridge or swim to reach the first ring of walls – all of this under constant and deadly archer fire. No matter how good you are – you will suffer heavy casualties and maybe will fail. But with auto calc you have a safe win.
- Sea battles – Maybe it is me but my results in sea battles are much better with autocalc. On few occasions my single trade boat got heroic win over 3-4 enemy ships.
- 2 vs 2 battle situation where 2 of your armies face 2 enemy armies from 2 different clans. It is actually 1 vs 2 situation on battle map (as I made clear in other topic), but auto calc will ignore this fact and let you better chance.
So yes, I think
Legendary should be restricted on auto calc in some way, simply because it is what it is – legendary and nothing less.