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Thread: General question about Kislev commander traits

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  1. #1

    Default General question about Kislev commander traits

    I've looked through the export_desc_character_traits file and it looks like the Kislevite commander traits (Gran, Zach, Ataman, Boy etc.) are triggered by characters losing battles in a decisive fashion, rather than winning them. Is this intentional?

  2. #2

    Default Re: General question about Kislev commander traits

    Most likely it is intentional.

  3. #3

    Default Re: General question about Kislev commander traits

    I've though more about it and now it makes sense. These traits will most likely be triggered in a situation where a Kislev general with a cavalry army of mostly ungols and militias does a hit-and-run attack on a stronger army. If the Kislev army only fights until it runs out of ammunition, and then withdraws, it will count as a loss, maybe even a crushing defeat, which would trigger the traits. However, this is still a viable strategy for Kislev, so with these traits, this strategy is rewarded, rather than punished.

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