I'm going through my first campaign as 1-turn Romans and it seems that it might be too easy to recruit Allied Cohorts and Triarii from newly conquered cities, especially those outside the Italian peninsula.
For example, I managed to conquer Pella (after winning after a hard fight against two stacks that sandwiched me) and after building the Client state (ie. 4 turns) I can recruit Polybian cohorts from there, which seems to be pretty odd considering that the manipular method of fighting and the stabbing-sword based combat (and probably the chainmail armour?) wouldn't be familiar to the macedonians. The same goes with Syracuse and Carthage.
I can imagine though that the Italian client states would be a lot easier to bring up to speed since the Roman way of war isn't that dissimilar to the ways of other Italians since it was influenced by them in the first place (especially the Samnites) so it makes perfect sense to me that you can recruit allied legionaries from Arretium downwards to Rhegion.
Gameplay-wise it also seems disruptive since conquered cities with 10k+ population immediately become good reinforcement points, so instead of having to ship depleted legions back to Italy they can simply be reinforced locally .. so basically you need far less legions that would otherwise be required to conquer a region. Just conquer one city, turtle for 5 turns and go on the offensive, which seem counter intuitive to what the mod sets out to do (ie. make the game harder and discourage blitzing).
So to go back to the original question .. are allied cohorts too easy to recruit? My 2 cents would be that it might make more sense to restrict allied legionaries to the cities with the Italian regional marker, or at least have more pre-requisites to building allied cohorts so that they become rarer to spam from newly conquered cities.
Great mod BTW, a definite keeper.




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