Hi everyone!
Don't get me wrong, M2 is a great game but I would have a lot more fun without any of the agents (priests, merchants, assassins, etc) except for the diplomats. They make turns last longer and are almost unnecessary features. I would rather be able to increase my income by upgrading commercial buildings, or convert the local populations by upgrading religious buildings.
Anyway, I really did like the BattleAxe mod (for Kingdoms) as it had a feature that allowed you to disable all these agents. Do you know if there is way to do the same thing in the vanilla game or in the KGCM? As I understand, I need to do some tweaking with the scripts but I have no idea what to do exactly.
Thanks in advance!




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