Super irritation - any fixes?

Thread: Super irritation - any fixes?

  1. last_name_left's Avatar

    last_name_left said:

    Default Super irritation - any fixes?

    This really irritates me - is there a fix? It happens thus: when you select a garrisoned city, and select a single soldier, say......then move him to another city, if as he's walking you select another single soldier to move he will be deselected when the 1st (or any other) soldier arrives at his destination. Which means, if you don't reselect the single unit, your next click will move the entire stack (because CA force-select it ALL for you.)

    This was present in Empire first, and annoys the mary-hell out of me. What is the point in allowing multiple units to move at the same time (a good thing) if you keep forcing the selection back to ALL whenever a unit arrives at its destination (a very bad thing)? What on earth is the point - and don't you realise it causes no end of issues?

    This behaviour explains all the issues I had with Empire - where whole stacks would march off to my click even when I was certain I had only selected a single unit to do so. What a stupid design - it makes unit movement a real pain, completely negating the point of allowing multiple units to move independently at the same time.

    And while we're at it - replays recording pauses? What in holy-hell is that about? Has nobody managed to remove the pauses from replays yet? Gee - if there was one single simple thing I'd ask for from CA for TW it would be this. Then the selection supidity - which I suppose is maintained in S2. How can they think it is a good idea?

    So, with faint hope I ask, any fixes?
     
  2. bwc153's Avatar

    bwc153 said:

    Default Re: Super irritation - any fixes?

    Eh... recording pauses is annoying too... I remember a time I ate right before an epic naval battle in Empire, saved it as a replay, and came back to watch it a week or so later and thought the replay file was bugged because nothing was happening after I had waited for 5 minutes with fast-forward on. :|
     
  3. last_name_left's Avatar

    last_name_left said:

    Default Re: Super irritation - any fixes?

    yeah - what a feature! It's almost enough to make me quit TW entirely. It's so stupidly annoying - why was it ever in there? Why is it STILL?? I can't see any reason for it, other than sheer laziness on the part of CA. PARSE THE F-ING PAUSES OUT OF THE REPLAY FILE FFS? Basic computing problem but CA = Can't be Arsed.

    I'm thinking "what about turn based battles?" Can't we get rid of the RIS-inducing click-fest that it is at the moment? It'd be a nice addition. Hell, then maybe they'd consider taking the pauses out of replays?
     
  4. irishron's Avatar

    irishron said:

    Default Re: Super irritation - any fixes?

    Instaed of ranting on us, have filled the NTW forums at .com with this?
    CA devs only read Shogun2, here, now.
     
  5. last_name_left's Avatar

    last_name_left said:

    Default Re: Super irritation - any fixes?

    Quote Originally Posted by irishron View Post
    Instaed of ranting on us, have filled the NTW forums at .com with this?
    CA devs only read Shogun2, here, now.
    Want to have another go at that? I don't understand.
     
  6. irishron's Avatar

    irishron said:

    Default Re: Super irritation - any fixes?

    What you have going in this thread is a rant about something only someone in making movies of the game understand. Have you tied contacting any of them?
    Have you perused here? http://www.twcenter.net/forums/forumdisplay.php?f=1507
    Since the devs wont check Napoeon, again, short of releasing DLC for it, have you asked here? http://forums.totalwar.com/forum.php