In the (new) PFM, we can see and change the various stats in the unit_stats_land like armour type (leather or plate), melee skill, defense skill, et cetera...
What are the max variables you can set the skills at?
For example, I want to create a supersoldier unit (using the Katana Hero) with only two soldiers in the unit. Its vanilla melee skill is 25, its charge bonus is 28, and its defense skill is 10. I want to crank these up as high as possible (and have some epic two-on-two hero battles and twelve-on-two hundred battles, like in that "13 Assassins" movie, in the custom battle mode.)
Also, what is the highest you can set the morale to? I want to allow every unit to have massive morale.
[edit] So, after trying to change some stats randomly (setting the number of troops to 2, giving them 50 melee skill and defense, and 40 charge bonus plus a few other small things), the only thing that really changed was the troop number (to 30, instead of 2). There's no way that 30 is the minimum troop number, since there are units with 12 troops in them.
What is the problem here? ///_o





Reply With Quote






