
Originally Posted by
plumjuice
Hi everyone, longtime lurker, first-time poster.
First, loving 6.4. Really. I haven't played medII for ages, but a friend made me try out SS and I've lost many hours already.
Anyway, after scouting a couple of the threads on unit/faction limits, references abound to the EDB, and it being full, and also to a maximum number of factions.
What I would like to understand is why such limitations would be hardcoded into a game. I'm not saying it's stupid, as I'm no programmer and for all I know it's necessary, but if it isn't required to prevent alternate realities exploding from your hard disk, it seems illogical for CA to have done it.
P.S. Not quite sure if this should be here or in the general medII forums, so I apologize if it's not meant to be here.
P.P.S. There may already be a thread on this, if so, a link would be greatly appreciated.