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Thread: Adding new bonus effect, possible?

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    Default Adding new bonus effect, possible?

    Let's say I wanted to create a new local effect, like when you recruit something from a building, is it possible? Let's say, just for the argument, that I wanted to create ""morale_bonus_local" as an effect.

    I guess I'd have to edit:

    effects_tables
    Code:
    "morale_bonus_local"    "data/ui/campaign ui/effect_bundles/effect_army.tga"    562
    effect_bonus_value_basic_junction_tables
    Code:
    "morale_bonus_local"    "morale_land"
    and the location file for a description.

    But would it work properly, and not give a global bonus? Anyone done this sort of thing before?


    EDIT: And where does an effect get designated in the first place as a global or local effect?
    Last edited by zowrath; April 04, 2011 at 03:12 PM.
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