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Thread: Is there a list of what the general's powers do?

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  1. #1

    Default Is there a list of what the general's powers do?

    Playing as Sylvania and have no idea what Wind of Undeath does.... Like Luthor Huss's power is obvious, huge morale boost but i don't know what the rest of the powers do....
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  2. #2
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Is there a list of what the general's powers do?

    It lowers the morale of the enemy greatly.

  3. #3

    Default Re: Is there a list of what the general's powers do?

    ah ok, do you happen to know where I might find a list of what all the powers do? Like, is there a file in the data folder that might describe them or perhaps on here HP? Thx in advance and rep for helping me with undeath
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  4. #4
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Is there a list of what the general's powers do?

    Here's the list:

    1) Blood of Khorne: Makes your army unbreakable for 60 minutes or seconds (I'm not sure which).

    2) Sneaky Schemes: This has two separate abilities. The first one reduces enemy morale and fatigue tremendously; the second ability causes infighting in the enemy army (most of the enemy will stand around doing nothing).

    3) WAAAGH!!!: This makes your units unbreakable, impetuous, and increases your army's combat effectiveness by 200% for 30 minutes/seconds (again, I'm not sure which).

    4) Bash 'em Lads!: This ability increases your army's combat effectiveness by 150%. This has a duration of 30 minutes/seconds.

    5) Gork Fix It: Decreases enemy combat effectiveness to 70%.

    6) Vanhels' Macabre: Increases your army's effectiveness by 150% and reduces your army's fatigue as well.

    7) Wind of Undeath (I was wrong about this one): Increases enemy fatigue while reducing yours.

    8) Treating Hand: Reduces your army's fatigue and gives your units a large morale boost.

    9) Lead Transformation: Decreases the enemy army's combat effectiveness to 60% and increases their fatigue.

    10) Oxen Stands: Your army will not break for a short period of time.

    11) Guardian of Light: Same as "Oxen Stands"

    12) Doom and Darkness: Decreases enemy morale to the point of breaking/wavering.

    13) Ice Storm: Increases enemy fatigue as well as causing infighting in their ranks.

    14) Slayers' Fury: Makes your army unbreakable, decreases fatigue, and increases combat effectiveness by 400%

    15) Shield Safety: Decreases the enemy army's combat effectiveness to 60%

    16) Courage of Anerion: Locks morale and reduces your army's fatigue.

    17) Word of Pain: Decreases enemy combat effectiveness to 70% as well as reducing enemy morale.

    18) Kill for Pleasure's Sake: Increases your army's combat effectiveness by 170% and raises your morale.

    19) For the Empire!: Decreases fatigue and increases morale.

    20) Bretonnian Chivalry: Decreases fatigue and increases your army's combat effectiveness by 200%

    21) Fire Sword/Sword of Fire: Increases your army's combat effectiveness by 170%

    22) Mark of Sigmar/Oath of Allegiance: Locks morale and rallies any routing troops.

    23) Sever Frost: Decreases enemy morale and combat effectiveness to 70% and increases enemy fatigue.

    24) For the Fatherland: Decreases fatigue, locks morale, increases morale, and improves combat effectiveness by 160%

    25) Vityaz Training: Increases combat effectiveness by 150% and locks morale. It also decreases the enemy's morale.

    26) Droyashka Training: Decreases fatigue, locks morale, and increases combat effectiveness by 200%

    27) Blood Insult: Increases enemy fatigue, locks morale, and increases combat effectiveness by 200%

    28) Miners' Trap: Causes infighting amongst the enemy.

    29) Job of Gold: Decreases fatigue and locks morale.

    30) Damnation: Decreases enemy morale and reduces enemy combat effectiveness to 70%

    31) Will of the Gods: Decreases fatigue and increases combat effectiveness by 120%

    32) Power of Chaos: Decreases fatigue and increases combat effectiveness by 200%

    33) Blood for the Blood God!: Decreases fatigue and increases combat effectiveness by 200%. It also locks morale for BOTH sides on the battlefield.

    34) Pandemonium: Decreases enemy morale and reduces enemy combat effectiveness to 70%

    35) Magic Fetters: Causes enemy infighting.

    36) Plague Downpour: Decreases your army's fatigue while increasing your enemy's fatigue.

    37) Plague: Decreases enemy morale as well as reducing their combat effectiveness to 70%

    38) Passion for Violence: Locks morale.

    39) Take a step back: Locks morale and decreases fatigue.

    40) Death to Traitors: Locks morale and decreases fatigue.

    And there you have it. Every ability there is in Call of Warhammer.

  5. #5

    Default Re: Is there a list of what the general's powers do?

    that's alot! thx, bookmarking this page for future reference Oh, it's seconds btw... I searched for "undeath" in file contents under warhammer folder and found an xml document with hero-abilities and says duration (in seconds)
    Last edited by RabidSheepLegion; April 03, 2011 at 10:03 AM.
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