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  1. #1
    Derpy Hooves's Avatar Bombs for Muffins
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    Default Historic Events?

    Question: What should I do if I want to add an event that would cause factions to go to war with each other?

    I already looked at alpaca's script-o-rama and it did not have any information on that.



  2. #2
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: Historic Events?

    console_command diplomatic_stance england france AtWar
    set_faction_standing england france -0.7
    set_faction_standing france england -0.7

    the lower the number, the lower the standings between them (lowest is -0.8 and max is 0.8)

    replace faction names accordingly
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    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


  3. #3
    Derpy Hooves's Avatar Bombs for Muffins
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    Default Re: Historic Events?

    So could I have the diplomatic standings change at a specific year?



  4. #4
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: Historic Events?

    yes


    and I_TurnNumber = X


    (out of my head) but that's the idea
    Under the Patronage of the Dreadful cedric37!
    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Historic Events?

    @Swagger

    Your script presumes that two factions are already at war and then worsens the relationship. To actually trigger war, you need to use

    console_command diplomatic_stance [faction_one] [faction_two], war










  6. #6
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: Historic Events?

    Under the Patronage of the Dreadful cedric37!
    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


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