Results 1 to 3 of 3

Thread: Changing aging to Seasonal in a mod that changes it to Yearly

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Changing aging to Seasonal in a mod that changes it to Yearly

    I'm using Stainless Steel 6.4, and it has characters age at 1 year per turn. I want to change this so they age once every two seasons, like in vanilla M2TW and vRTW. (I've already gotten it to recognize 2 turns as 1 year in the _strat file) I think I found the file that determines this: campaign_script.txt (mods\SS6.3\data\world\maps\campaign\imperial_campaign)
    it has a section called "=ageing script=" but I have no idea what to change to get this to work. Any help greatly appreciated!

  2. #2

    Default Re: Changing aging to Seasonal in a mod that changes it to Yearly

    A named character ages after every winter turn. My guess is that they edited so that every turn is a winter turn in name, making the characters to age every turn. I'm not sure though since I haven't used the SS mods.
    Last edited by Haleth; March 25, 2011 at 10:07 AM.

  3. #3

    Icon7 Re: Changing aging to Seasonal in a mod that changes it to Yearly

    I figured out how to change it back. All I needed to do was delete the mod's "Ageing Script" section of campaign.txt
    After 10 turns it is still working fine.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •