Help me please, need modify this idea - from one killed soldier would like to generate 3 or 4 bodies the same model laying on the ground. Would like to use it for the feeling of the true cementary like it was real battlefield. Someone can help me?
Help me please, need modify this idea - from one killed soldier would like to generate 3 or 4 bodies the same model laying on the ground. Would like to use it for the feeling of the true cementary like it was real battlefield. Someone can help me?
I dont think that this would be possible and why would somebody want to drop performance even more by displaying more items on the screen when the game can only run on one core anyway ?...![]()
Like chris10 said, the more units you have on the battlefield the more restrain you'll have on your computer. Having that many bodies generated (I believe you're playing on huge unit scale?) will certainly cause a massive demand on your computer. Say that there are about 9600 units on the field(maxiumum between 2 armies(20x240x2)) and then say that 9500 would die, that would create(9500x3 or 4) 28500 respectively 38000 bodies on the battlefield. Now this is just a theoretical scenario, but still - what if this would happen. I strongly believe you'll have massive lagg or a CTD.
Hey Guys, Just wanted to report an issue when playing as Sparta, army formation is very messy when you have them march somewhere, some people told me to group them togguether, but they've missed the point, I do group them toguether I know that already but when I group them toguether and have them march somewhere lets say, then when I hold the space bar I would see exactly where they're suppose to stop, now when they get there they don't stop exactly where're suppose to stop, thus making the formation kinda scatered and messy looking, I am surprised no one has reported that yet, you guys try it play a battle group some soldiers toguether and have them march and see how they stop
Even if it was grossly off topic.![]()