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Thread: Samurai Troops Not That Effective, Siege Issues.

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  1. #1

    Default Samurai Troops Not That Effective, Siege Issues.

    Ashiguru troops cost only 1/2 or 1/3 the cost of samurai troops- 3 Ashiguru stacks > 1 Samurai Stack.

    Does anyone see a problem with this? There's almost very little reason to buy samurai troops at all when regular ashiguru troops are cheaper and better for the value. They're almost a novelty. Once you get Matchlock troops, well, no contest.

    Also, does anyone notice that during defensive sieges, the AI's ashiguru seem to be diehards? They never break and are always stuck at wavering- 1 wavering ashiguru can deal devastating damage to samurai troops that cost much more. It's always more cost effective to auto-resolve, but I guess that's another problem that needs to be solved.


    Finally, what's the point of destroying castle/fort walls? They don't seem to protect enemy archers any less, and they stop cannon balls cold even if they are completely destroyed.

  2. #2
    LordBiggums's Avatar Tiro
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    Default Re: Samurai Troops Not That Effective, Siege Issues.

    Well I think that CA doesn't want armies to be spammed with samurai. Also it takes about 2 turns to produce 3 yari ashigaru units in a single settlement. It takes 2 turns to make 1 samurai unit, which according to you is as good as 3 ashigaru units.

  3. #3

    Default Re: Samurai Troops Not That Effective, Siege Issues.

    castle grounds need to be larger for lower level castles.

    the strategy is just to bring lots of archers and fire arrows into the compound and kill everyone.

    you don't even have to enter the fort.

  4. #4
    vietanh797's Avatar Domesticus
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    Default Re: Samurai Troops Not That Effective, Siege Issues.

    Quote Originally Posted by homefry View Post
    castle grounds need to be larger for lower level castles.

    the strategy is just to bring lots of archers and fire arrows into the compound and kill everyone.

    you don't even have to enter the fort.
    my favourite tactic from med 2 is back
    Empire II and Medieval III pls

  5. #5

    Default Re: Samurai Troops Not That Effective, Siege Issues.

    the ashigaru in the sieges seem to have super morale because they have nowhere to go it seems. I have never seen a defender rout from the castle, only defend it to the death. if you have trouble breaking through, try and bring someone around to cap the middle. also, don't forget that any unit can burn down gates so you can enter through them.

    as for destroying walls, I think it is meant to make everyone more visible to your archers. I'm not sure about that, though. I have not experimented enough with that.
    Last edited by hermpes; March 22, 2011 at 09:47 PM.

  6. #6

    Default Re: Samurai Troops Not That Effective, Siege Issues.

    you use ashigaru to hold walls and send your better shock troops in when they are pressed.

    (try and remove ashiguru from walls if facing enemy with more bow troops)

  7. #7

    Default Re: Samurai Troops Not That Effective, Siege Issues.

    This is why the majority of my armies are made up of cheaper troops, my main line consists of Yari Ashigaru and yet more Yari Ashigaru, I use my Samurai units to strike at weak points in the enemy lines or to counter the enemies best units, they slaughter many enemies when used correctly and are worth every penny.

    Still, I don't use many units of samurai in a single army, infact I usually only have a couple, this allows me to field more/larger armies.

  8. #8
    Dileos's Avatar Decanus
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    Default Re: Samurai Troops Not That Effective, Siege Issues.

    Make an army of nothing but rifle ashigaru and yari ashigaru with a few cannons thrown in. It's hilarious watching the "high and mighty" Samurai drop like flies.

    On a related note, Samurai are to be used as shock troops, not rank and file soldiers that make up the bulk of an army.




  9. #9
    Beowulf1990's Avatar Senator
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    Default Re: Samurai Troops Not That Effective, Siege Issues.

    Quote Originally Posted by Dileos View Post
    On a related note, Samurai are to be used as shock troops, not rank and file soldiers that make up the bulk of an army.
    You try telling that to my General, Shimazu Torohito!

    A full stack of Naginata Warrior Monks, Shimazu Katana Samurai and Bow Samurai. I can kill 4 stacks of Ashigaru with that with minimal losses. It's expensive as hell, but SOOOOO worth it.
    En Romanos, rerum dominos, gentemque togatam!

  10. #10
    Laetus
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    Default Re: Samurai Troops Not That Effective, Siege Issues.

    Quote Originally Posted by Starvosk View Post
    Also, does anyone notice that during defensive sieges, the AI's ashiguru seem to be diehards? They never break and are always stuck at wavering- 1 wavering ashiguru can deal devastating damage to samurai troops that cost much more. It's always more cost effective to auto-resolve, but I guess that's another problem that needs to be solved.
    That's because as a defender in a siege they've got nowhere to run to, and since there are no prisoners of war the unit is "fighting to the death". It says so in the tooltip too. I think it was like this in Medieval 2 but correct me if i'm wrong.

  11. #11
    St. Cyr's Avatar Biarchus
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    Default Re: Samurai Troops Not That Effective, Siege Issues.

    There is a mod in the works that will make samurai much more powerful but rarer.

  12. #12

    Default Re: Samurai Troops Not That Effective, Siege Issues.

    Ashigaru are surprisingly effective as siege defense, but later on highly ineffective on the primary battlefield. Mainly because the enemies (at least in my current shimazu campaign) have started flinging full stack samurai armies at me.

    Well, mostly. I did recently face off against an army of Ashigaru and beat the living hell out of them faster than you could say "Wah?" due to the terrrain and unit make up. I posted most of it in the pictures thread but here's a pair.

    http://cloud.steampowered.com/ugc/59...4BE6E54CA313F/
    http://cloud.steampowered.com/ugc/59...F5992FB4A735B/

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