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Thread: Problem with flexi models

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  1. #1

    Default Problem with flexi models

    Hello
    I'm already testing my mod. And - obviously - a have a problem. When I want to start a battle on the tactic map, the console give me following message:
    Script error in bi/data/descr_model_battle.txt at line 1225 column 1. Must add at least one flexi skin model to a declared model battle.

    What should I do to fix this problem? How can I find this danmed line 1225 column 1? There exists some program to read this databases file and show all records in proper and lines?

  2. #2
    Lusted's Avatar Look to the stars
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    Just open descr_model_battle.txt, go to the line specified, and see what it says there. POst what it says here and i will be able to help.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  3. #3

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    Lusted I simply don't know how find this line! I tried to do it in text editor, but the line in a text editor is not the same the line in database file. Am I righ?

  4. #4
    Lusted's Avatar Look to the stars
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    It is the same line, i use the error message to to find the line using a text editor.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  5. #5

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    it is impossible. line 1225 in my text editor is emty or there is only a unit name.

  6. #6
    Lusted's Avatar Look to the stars
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    Well then paste the entry for that unit name here and ill have a look at it.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  7. #7

    Default

    no. I already checked it. There is line
    indiv_range 40

    It is not flexi model. what shoul I do?

    here you are. This is all entry for this unit:

    type foederati_infantry ; ATTEMPTING TO SHARE MODEL WITH cavalry
    ;--------------------------------------
    skeleton fs_javelinman, fs_spearman
    indiv_range 40
    texture romano_british, bi/data/models_unit/textures/AR_unit_romano-briton_foederati.tga
    exture empire_west, bi/data/models_unit/textures/AR_unit_western_roman_foederati.tga
    texture empire_west_rebels, bi/data/models_unit/textures/AR_unit_western_roman_foederati.tga
    texture empire_east, bi/data/models_unit/textures/AR_unit_gothic_foederati.tga
    texture empire_east_rebels, bi/data/models_unit/textures/AR_unit_gothic_foederati.tga
    texture slave, bi/data/models_unit/textures/AR_unit_eastern_roman_foederati.tga
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, 15
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, 30
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, 40
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, max
    ;model_sprite 60.0, data/sprites/romans_julii_roman_peasant_sprite.spr
    model_sprite slave, 60.0, bi/data/sprites/slave_foederati_infantry_sprite.spr
    model_sprite empire_east_rebels, 60.0, bi/data/sprites/empire_east_rebels_comitatensis_sprite.spr
    model_sprite empire_east, 60.0, bi/data/sprites/empire_east_comitatensis_sprite.spr
    model_sprite empire_west_rebels, 60.0, bi/data/sprites/empire_west_rebels_foederati_infantry_sprite.spr
    model_sprite empire_west, 60.0, bi/data/sprites/empire_west_foederati_infantry_sprite.spr
    model_sprite romano_british, 60.0, bi/data/sprites/romano_british_foederati_infantry_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f

    Double post merged. Please use the edit function in future.

  8. #8

    Default

    Quote Originally Posted by Chlodwig
    no. I already checked it. There is line
    indiv_range 40

    It is not flexi model. what shoul I do?

    here you are. This is all entry for this unit:

    type foederati_infantry ; ATTEMPTING TO SHARE MODEL WITH cavalry
    ;--------------------------------------
    skeleton fs_javelinman, fs_spearman
    indiv_range 40
    texture romano_british, bi/data/models_unit/textures/AR_unit_romano-briton_foederati.tga
    exture empire_west, bi/data/models_unit/textures/AR_unit_western_roman_foederati.tga
    texture empire_west_rebels, bi/data/models_unit/textures/AR_unit_western_roman_foederati.tga
    texture empire_east, bi/data/models_unit/textures/AR_unit_gothic_foederati.tga
    texture empire_east_rebels, bi/data/models_unit/textures/AR_unit_gothic_foederati.tga
    texture slave, bi/data/models_unit/textures/AR_unit_eastern_roman_foederati.tga
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, 15
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, 30
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, 40
    model_flexi bi/data/models_unit/AR_BI_unit_foederati_warband_lod1.cas, max
    ;model_sprite 60.0, data/sprites/romans_julii_roman_peasant_sprite.spr
    model_sprite slave, 60.0, bi/data/sprites/slave_foederati_infantry_sprite.spr
    model_sprite empire_east_rebels, 60.0, bi/data/sprites/empire_east_rebels_comitatensis_sprite.spr
    model_sprite empire_east, 60.0, bi/data/sprites/empire_east_comitatensis_sprite.spr
    model_sprite empire_west_rebels, 60.0, bi/data/sprites/empire_west_rebels_foederati_infantry_sprite.spr
    model_sprite empire_west, 60.0, bi/data/sprites/empire_west_foederati_infantry_sprite.spr
    model_sprite romano_british, 60.0, bi/data/sprites/romano_british_foederati_infantry_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f

    Double post merged. Please use the edit function in future.
    mmh. (notice the bolded part)

  9. #9

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    Gods! Why am I blind?!!! tFighterPilot - giant thx!!!

  10. #10
    Lusted's Avatar Look to the stars
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    Well my idea was wrong, sorry got no idea.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  11. #11

    Default

    I think it was whole entry...

  12. #12

    Default

    I don't know what to do... Maybe I'll try entry this unit once again

    anyway - thx

    Double posts merged. Please use the edit function in future.

  13. #13
    Lusted's Avatar Look to the stars
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    You posted whilst i was typing, i've edited my post.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

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