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  1. #1

    Default Multiplayer is atrocious.

    Lets sum up my experience.

    10 minutes to get a match:check!
    Totally unbalanced teams: check!
    Horrible Lag: check!
    Balance Issues: check!

    So I join up with 2 friends to play some matches, and the first time the other plays leave the lobby causing 2 of us to crash. The second go we couldn't find any players, and since you can't leave the qeue our host had to restart his game just to reqeue. We finally get a match after like 10 minutes and the enemy team has 2 rank 7's and a rank 4 on their team, when we are just rank 1.

    The match starts, and it turns out im missing my selection of units from the lobby. I switched out 2 types of units for another, and locked in. But lo and behold, I still have my old setup selected even though I clearly chose a different one and LOCKED IT IN.

    Next, we proceed to get owned by their superior units like yari calvary and guns. Then I lose 2 matches in a row due to the enemy just rushing his superior calvary units around my army and rushing for my general. Of course my general is made of paper and gets torn apart. Try to counter it? CA just laughed at my attempt and gives me 5 second delay on my yari! And even when they get there, for some reason the yari calvary BEATS THEM.

    Then even though the battle barely started at all, since my general is dead, I automatically lose. They really need to patch the moral BS incorporated with having a general. Losing him takes your moral from like 100 to 10, it really is overkill.

    Overall the multiplayer has just been a frustrating experience, not only trying to play with huge lag delay's but even starting a match.

  2. #2

    Default Re: Multiplayer is atrocious.

    The MP bugs are annoying yes.If you are rank1 play small battles you will have a big advantage over high rank guys as there gen cost 1\5 of budget.
    Lastly either bring cav lots of cav to counter there's or bring a ton of yari ashi to protect the rear and flanks,you see cav charging them put them into spear wall,cav will rout in 5 to 10 seconds and they cant push through it.

  3. #3

    Default Re: Multiplayer is atrocious.

    Quote Originally Posted by bushranger View Post
    The MP bugs are annoying yes.If you are rank1 play small battles you will have a big advantage over high rank guys as there gen cost 1\5 of budget.
    Lastly either bring cav lots of cav to counter there's or bring a ton of yari ashi to protect the rear and flanks,you see cav charging them put them into spear wall,cav will rout in 5 to 10 seconds and they cant push through it.
    Rofl ya I played a 2000 castle siege and my general costs 950 I had some yari and a bow unit

  4. #4
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    Default Re: Multiplayer is atrocious.

    mutiplayer is fine minus the obvious bugs, if your low ranked, you have to play low fund battles, higher rank generals will be packing more retinue, but quite beatable, overpowered yari cav im unsure about, there good in an initial charge, but can be dealt with easily by the low tier spear.

    Players using rocket infantry to snipe out your general should be your biggest concern, or mine atleast in medium sized games. In low fund games, numbers win if you keep 1/3rd elite of yur army, its harder for higher ranked generals to do this, so you end up being able to field 1 good unit more, like katanna samurai

  5. #5

    Default Re: Multiplayer is atrocious.

    I'm sick and tired of losing marginal battles to turtlers with their mangonels and rockets. In my last 11 battles, and I have been counting, the other player refused to meet me in the middle, but instead either used siege, gunpowder hidden in the forst, or spears on the hill, or a combination of that. Also the general sniping is kind of irritating. I don't like to bring cav, because I feel like cav can be pretty easily countered by proper spear mevement, which is a little difficult to keep in place when you have to run after their guys. I had one guy just run his main army away and slap at me with cav. I am NOT waiting for people to attack, and its losing me battles.

  6. #6

    Default Re: Multiplayer is atrocious.

    Quote Originally Posted by Thefallenhun View Post
    I'm sick and tired of losing marginal battles to turtlers with their mangonels and rockets. In my last 11 battles, and I have been counting, the other player refused to meet me in the middle, but instead either used siege, gunpowder hidden in the forst, or spears on the hill, or a combination of that. Also the general sniping is kind of irritating. I don't like to bring cav, because I feel like cav can be pretty easily countered by proper spear mevement, which is a little difficult to keep in place when you have to run after their guys. I had one guy just run his main army away and slap at me with cav. I am NOT waiting for people to attack, and its losing me battles.
    How many bow do you use?I bring 3 or 4 vet bow ash most of the time and even if my opponet has 6 i can force them to attack,you just need to strike with light cav upgraded with speed,disrupt there archer line while keep hitting with yours.

  7. #7

    Default Re: Multiplayer is atrocious.

    Quote Originally Posted by Thefallenhun View Post
    I'm sick and tired of losing marginal battles to turtlers with their mangonels and rockets. In my last 11 battles, and I have been counting, the other player refused to meet me in the middle, but instead either used siege, gunpowder hidden in the forst, or spears on the hill, or a combination of that. Also the general sniping is kind of irritating. I don't like to bring cav, because I feel like cav can be pretty easily countered by proper spear mevement, which is a little difficult to keep in place when you have to run after their guys. I had one guy just run his main army away and slap at me with cav. I am NOT waiting for people to attack, and its losing me battles.
    Dude Mangonels can be dodged if you pay attention, and rockets barely do damage to anything that isn't made out of rock. Keep your General in a loose formation and move him about once they start shooting. It isn't OP just because you can't handle it.

  8. #8

    Default Re: Multiplayer is atrocious.

    [QUOTE=Thefallenhun;9220345]I'm sick and tired of losing marginal battles to turtlers with their mangonels and rockets. In my last 11 battles, and I have been counting, the other player refused to meet me in the middle, but instead either used siege, gunpowder hidden in the forst, or spears on the hill, or a combination of that.QUOTE]

    Just request before a game that they bring no artillery(and matchlocks if you prefer), if they dont respond, then prepare yourself for whats likely to come....
    My friend you would not tell with such high zest
    To children ardent for some desperate glory,
    The old lie. Dulce et decorum est
    Pro patria mori.

    -Wilfred Owen-

  9. #9

    Default Re: Multiplayer is atrocious.

    I don't understand people still complaining about general sniping. I'm level six and the generals I face are wicked strong. you can get there melee defense extremely high, they last forever and tie down important troops at critical moments.

    your generals are weak because they cost nothing at level. once you start paying a grand or more for them you don't worry so much.

    the morale system makes a lot more sense once you get to level four or so. it's so hard to route units later on, and killing a general takes a massive troop commitment.

    trying to block cav purely with spear sounds insane. spear are useless once the battle gets hectic and you can still do lots of damage to them charging from the rear. you just need to disengage right away.

    siege weapons and matchlocks are legitimate problems though.

  10. #10

    Default Re: Multiplayer is atrocious.

    Quote Originally Posted by demonic87 View Post
    Lets sum up my experience.

    10 minutes to get a match:check!
    Totally unbalanced teams: check!
    Horrible Lag: check!
    Balance Issues: check!

    So I join up with 2 friends to play some matches, and the first time the other plays leave the lobby causing 2 of us to crash. The second go we couldn't find any players, and since you can't leave the qeue our host had to restart his game just to reqeue. We finally get a match after like 10 minutes and the enemy team has 2 rank 7's and a rank 4 on their team, when we are just rank 1.

    The match starts, and it turns out im missing my selection of units from the lobby. I switched out 2 types of units for another, and locked in. But lo and behold, I still have my old setup selected even though I clearly chose a different one and LOCKED IT IN.

    Next, we proceed to get owned by their superior units like yari calvary and guns. Then I lose 2 matches in a row due to the enemy just rushing his superior calvary units around my army and rushing for my general. Of course my general is made of paper and gets torn apart. Try to counter it? CA just laughed at my attempt and gives me 5 second delay on my yari! And even when they get there, for some reason the yari calvary BEATS THEM.

    Then even though the battle barely started at all, since my general is dead, I automatically lose. They really need to patch the moral BS incorporated with having a general. Losing him takes your moral from like 100 to 10, it really is overkill.

    Overall the multiplayer has just been a frustrating experience, not only trying to play with huge lag delay's but even starting a match.
    You are luky with just 10 minutes , I had to wait hours and get only a match , plus it ws bugged couse for dunno what reason the game started and I had only the general ... another match I joined instead the defenders turtled inside Kyoto and there was no way to reach that place and have a fight wiothout loosing the whole army to the sentry towers...

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  11. #11
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    Default Re: Multiplayer is atrocious.

    This game isn't unbalanced? I've faced armies with better units and I still won.
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  12. #12

    Default Re: Multiplayer is atrocious.

    Ok, for the people who have been commenting on my comment that I just need to make the units different its not that simple. There are things I can handle, an individual mangonel is fine, I've rarely had one kill a general, that is more risky with rocket artillery, and I HAVE had a general die to rocket arty.

    My complaint is people who hide in forests, and up trees, and will not meet you in the middle, but instead want YOU to walk into their little trap scenario with their flanking cav. This is frustrating since I'm Rank 7, and I generally meet very competent opponents, and every little advantage counts. I don' like it when I play well, and whittle them down to 1 unit and a general, but still lose, to know that if I hadn't had to run into their stupid little killing field of combined artillery fire and hidden gunpowder, I would have won.

    Its also not about countering specific armies, people are saying "oh bring this, oh bring that" yeah sure, if I could replay any given battle, I'm sure I'd win it, with advance knowledge of their composition, but we don't have that foresight or luxury.

    I can win my battles, and I have a fairly decent record to show for it, I just really think camping should be discouraged.

  13. #13
    Amelorn's Avatar Foederatus
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    Default Re: Multiplayer is atrocious.

    Quote Originally Posted by Thefallenhun View Post
    Ok, for the people who have been commenting on my comment that I just need to make the units different its not that simple. There are things I can handle, an individual mangonel is fine, I've rarely had one kill a general, that is more risky with rocket artillery, and I HAVE had a general die to rocket arty.

    My complaint is people who hide in forests, and up trees, and will not meet you in the middle, but instead want YOU to walk into their little trap scenario with their flanking cav. This is frustrating since I'm Rank 7, and I generally meet very competent opponents, and every little advantage counts. I don' like it when I play well, and whittle them down to 1 unit and a general, but still lose, to know that if I hadn't had to run into their stupid little killing field of combined artillery fire and hidden gunpowder, I would have won.

    Its also not about countering specific armies, people are saying "oh bring this, oh bring that" yeah sure, if I could replay any given battle, I'm sure I'd win it, with advance knowledge of their composition, but we don't have that foresight or luxury.

    I can win my battles, and I have a fairly decent record to show for it, I just really think camping should be discouraged.
    I understand your point. My friend and I play in the same room and we've won 80% of our land battles using the hammer-anvil tactic you've described. Basically I hide cavalry in the forest, sneak them through as far into the map as possible, and then unleash them.

    Personally, I blame map design and the general's "value". The maps are designed to force contact at certain points and blatantly favour hiding troops at the "strike" point. As for the general, winning a battle is simply killing the general when your opponent's eye is drawn elsewhere.

  14. #14

    Default Re: Multiplayer is atrocious.

    Matchlocks have less range than bows unless they are monks. Mangonels range is such that they can barely hit your starting area. The European cannons just can do it.

    So keep your army back, also hide any cav you have. The best use for cav if you can do it is taking out an enemy general when he alone. The damage that causes to an enemy army is worth the units lost in taking him down.

    I find that 2 Yari cav can do it. Ok might be harder when the General is teched on full melee, but in that case he hasn't spent points on leadership, which can make the difference.

  15. #15

    Default Re: Multiplayer is atrocious.

    Trust me if the enemy is going to camp in the woods simple answer camp in an equally strong position, and then start sending chat messages to them. You can sometimes just egg them to attack and destroy their perfect trap.

    Walking into a trap is stupid, yes I've done it myself cause the guy was more patient but I learned from that.

    Some of the maps have features that the other player can exploit sure, but on a real battlefield that is the case.

    Most of the battles I lost the other guy either used the terrain better than I did, made less mistakes and were more patient.

    Battles I've won quite well were due to me being patient, thinking how to use terrain to my advantage (it the map with the small ridge in the middle and small forests on either side of it) I placed my army on lose formation on the reverse slope to the opponent he barely hit me with the mangonels. My opponent even commented on the good use of terrin in protecting my army, just pointed out I had stolen it from the battle of waterloo lol.

    That same battle I had hid my two Yari cav. I only called upon them when the battle was joined and hit his missile units. Let's just say he was a tad surprised that i had cav, as I had kept them still in the woods for 15 minutes (felt like it ) in a starting position that was quite far back (they were in the starting position woods, rest of my army was at the centre), that won me the battle.

    What I'm trying to get at, yes it can be annoying seeing a higher level army than yours, but this game seems to be more about who holds the advantages, sure they may hold the tech advantage, then try to go for a terrain advantage. Hell even trying different formations can be interesting.

    Like Arranging your army like a outward facing square around your general, the advantage that is your general covers your entire army with his abilities. Sure a player who thinks about it will advance their bow men to take out your general. This is why you place cav outisde such a formation hidden in the woods. If the enemy splits his forces to attack you on two sides as you are on top of a hill with a cliff face blocking his main attack route to you, even better.

    The reason why that worked was I used my hidden cav to attack the force with no general, if it ashigaru which they were, being so far away from the general is a morale penalty already one charge and they are practically routing. Two cav units stopped him from fully attacking on that flank and he had 8 units there. Allowing me Attack the other half of his army with the majority of mine.

    That was a game of patience as it involved me not moving anything for ten minutes until he started to move.

    Thus the true winning combination in this game is patience and morale. If you can use them, you will get the enemy in positions where you can win.

  16. #16

    Default Re: Multiplayer is atrocious.

    actually, MP is atrociously awesome!!!

    No other TW game has been so MP friendly and interesting... it's about time!

  17. #17

    Default Re: Multiplayer is atrocious.

    doesn't surprise me that they released another game without beta-testing it first

  18. #18

    Default Re: Multiplayer is atrocious.

    Can we please stop having threads like this! I mean come on you can't see the 50 other threads? We all understand... its bugged...got it...

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