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Thread: Growth - How does it work!?

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  1. #1

    Default Growth - How does it work!?

    Hey guys

    I've been trying to figure out the growth mechanic, not sure if I get it fully.

    In past TW games, growth referred to town growth, IE: +/- citizens per turn and then with enough citizens you get to upgrade your castle to unlock new buildings. With STW:2 it seems like there's no limiting factor on how quickly you can upgrade your castles. It's essentially determined by how much food you have (your rice fields) and how much money you have.

    But every now and then I'll an event saying I have a bonus to growth, I've seen it for growth on Ports as well.

    How does that work? Is the "growth" they're referring to growth of money? IE: for the next 6 seasons you get +25% money (growth) in your port?

  2. #2
    Arksa's Avatar Centenarius
    Join Date
    Dec 2006
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    Finland, Oulu
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    842

    Default Re: Growth - How does it work!?

    It goes like this:

    You have Growth, which contributes to wealth each turn, which is then taxed by the tax rate you set. Ports add to growth too, farms add to global food supply which helps, you guessed it, global growth .

  3. #3

    Default Re: Growth - How does it work!?

    Ports, roads add some growth. Tax rate removes some. Food surplus adds growth too, but what really adds growth is markets.

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