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Thread: 1326 (4 Khanates)

  1. #21
    The Holy Pilgrim's Avatar In Memory of Blackomur
    Citizen

    Join Date
    Feb 2009
    Location
    Someplace other than here
    Posts
    11,913

    Default Re: 1326 (4 Khanates)

    Updated the campaign map preview

  2. #22

    Default Re: 1326 (4 Khanates)

    is seems this campaign is the same as 154 so if i kill and take mongol city as swedish i build mongol and not swedish units in mongol city so there no faction recruitmen rather there is aoe recruitment which i dont like can you get submod that change this?7 in way of recruting units

  3. #23
    Dragour's Avatar Tiro
    Join Date
    Aug 2010
    Location
    New Zealand
    Posts
    289

    Default Re: 1326 (4 Khanates)

    Strange problem with this campaign, when I start the game as the Moor faction the family dies on the first turn? This never happens to the AI.. both my faction leader and heir both die?

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