On 1200 campaign, i cant select any factions. Is there any solution?
On 1200 campaign, i cant select any factions. Is there any solution?
"Eras" menu never shows, when i run the mod it automatically sends me to the 1547 as if it where the only one
People please help - Campaign 1574 is not working!!!OС - Windows 7, ran the game with conquest VISTA.bat. In the main menu chose the main campaign, and once the game stops working. Game Version - 2.3.4.
Here is my log file. Help solve the problem, please!!
Smoke on the water and fire in the sky....
Deep Purple, Machine Head, (1972)
Not so much a problem, but a question, How did you guys get a working 30 faction clickable map in every campaign? O_o seriously, mods like KGCM you cant click more than 2 factions without a CTD.
What happens when you click on a faction?
To bring up the Eras menu you need to click on the conquest VISTA.bat or conquest XP.bat. The True Conquest.bat automatically launches this mod with the last campaign chosen.
Does this problem occur when you try to play as any faction or one specific faction?
The reason it crashes is because M2TW cannot handle a mod with more than 17 maps, so if you made a mod where the intro screen doesn't have any maps the mod works fine. However it can handle 31 unit cards, so I made a version of the mtw2.lnt which switched the maps and units cards around. So it's possible to have 31 maps as long as you don't have any unit cards.
This mtw2.lnt file is here for anyone who wants to use it.
http://www.twcenter.net/forums/showthread.php?t=347694
Last edited by uanime5; February 12, 2012 at 06:42 PM.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
uanime5, I reinstalled the mod and now the campaign has earned the 1547 but now do not work the following campaigns:
- Campaign 1300, 1200 and 1080. When I choose any country soon after the start of loading the game crashes and all. In the 1200 campaign after choosing the faction immediately throws the main menu. And it is for any faction.
- campaign in 1326, does not work either. When choosing lubuyu country immediately throws the main menu.for the same reasons do not work the campaign in 1331, 1220 and 1453. In - fact mod I almost did not work.
At first I assumed that the game does not want to work because of possible errors in the translation of this mod, but it turned out to be wrong, as translated worked fine for many players and did not lead to crashes. Although if you want I can throw the translation, that can you - that mistake.
After each failed attempt to run the above mentioned campaign, I looked in the log file and saw, in all cases of the problem - for ui folders, text file export_descr_character_traits.txt and world / maps / campaign / imperial_campaign.In the attached to this post the log file, you can see these records.
I installed the mod as follows - version 2.0 - Patch 2.2 - Patch 2.3.3 - Patch 2.3.4. OC- Windows 7. Please help me solve the problem.!!!
Smoke on the water and fire in the sky....
Deep Purple, Machine Head, (1972)
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
I installed as you said, followed all directions.
But the game crashes at almost the same time the main screen loads.
Please help me.
Spoiler Alert, click show to read:
Last edited by uanime5; March 08, 2012 at 07:03 AM.
The problem is this part.
Rouncey used to be a mount I used but I removed it in the more recent versions.Code:21:14:22.018 [script.err] [error] Script Error in mods/conquest/data/export_descr_unit.txt, at line 1159, column 18 Unrecognised mount type 'rouncey'. 21:14:22.019 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/conquest/data/export_descr_unit.txt.
What parts of this mod did you download and in what order did you install everything?
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
Does someone knows again what to do when you want to start empires?
When i want to play it it keeps getting me back to menu over and over again
edit: it is with every campaign that i want to play!!
edit2: nevermind, look at conquest download thread
You'll gonna laugh your ass off if you read it!!!
Last edited by tianzong; March 17, 2012 at 02:16 PM.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
It is not really a bug or something (maybe a little) but when i play in the last campaign with tibet, i can only play for 3-4 turns after my faction leader dies! Why does the faction destroyed window from my faction pops up?
i got bug too...play mongol (yuan dynasty) campaign in world Empire mode...mongol general bodyguard had archer skill but they cant fire arrow and only watch like a dumb. the another one, i had a battle in a bridge..the AI great Ming army all got stuck in a circle and they cant move forward
I wish I'd taken a screenshot of it when it happened. But basically I was playing the 6/1547 campaign as one of the European factions (can't remember which one, Portugal, probably) and during a siege, I noticed that the lake/pond/whatever body of water that was on the battle map next to the city was on a hill. That is to say that the body of water on the siege battle map was sitting on a downward slope like a glacier, but was not moving, yet the water was still rippling at the same time. It was pretty cool and trippy, but I don't know that that was your intention. If I see it again, I'll be sure to get a screenshot of it to better illustrate what I mean by what I saw.
Edit: Also, is there anything that I can do to change the population growth rate? I find that in certain campaigns, the population in some cities explodes and I'm advancing city levels multiple times inside of 10-15 years. Even when I don't build any buildings that offer a population boost and keep taxes at maximum, the populations still get out of control quite quickly. I just want to be able to slow them down to something like 0.5 or 1%. Is there some way I can do that?
Last edited by kdub22; March 28, 2012 at 09:18 AM.
You need to patch Kingdoms to the 1.5 version. This bug occur when a faction has the Teutonic family tree and their faction leader dies.
http://www.twcenter.net/forums/showthread.php?t=96588
I'm not sure why the Mongol Bodyguard can't fire arrows. I'll have to test it.
Unsure how to fix problems with the AI.
These things happen. I really need to learn how to edit things on the battlemap.
You can change this by editing the descr_settlement_mechanics.xml.Edit: Also, is there anything that I can do to change the population growth rate? I find that in certain campaigns, the population in some cities explodes and I'm advancing city levels multiple times inside of 10-15 years. Even when I don't build any buildings that offer a population boost and keep taxes at maximum, the populations still get out of control quite quickly. I just want to be able to slow them down to something like 0.5 or 1%. Is there some way I can do that?
Any entry begining with '<factor name="SPF_' controls population growth. For example:
To reduce growth either reduce the 'pip_modifier value' (how much each growth icon is worth) or the 'pip_max value' (the maximum bonus per settlement). The castle_modifier and city_modifier let you set different growth rates for cities and castles.Code:<factor name="SPF_FARMING_LEVEL"> <pip_modifier value="1.0"/> <castle_modifier value="0.8"/> <city_modifier value="0.6"/> <pip_min value="0"/> <pip_max value="3"/> </factor>
Last edited by uanime5; April 01, 2012 at 07:00 PM.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
Dear uanime5,
You, sir, deserve a medal for your patient handling of all these questions. And a sterling effort with your mod too.
Just a quick couple of things I've noticed during the Mongol Invasion campaign:
The Cambodian general is missing a body. He just has legs and a head! And there are no trees on any of the Indian and Cambodian battle maps, only huge rocks with big holes in them. Also I think the Despotate of Epirus bodyguard was silvery.
Keep up the good work!
"Huh?"