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Thread: Reducing Units Upkeep To Zero And Adding Diplomats To Faction At Start?

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  1. #1

    Default Reducing Units Upkeep To Zero And Adding Diplomats To Faction At Start?

    I want to try a campaign where there is no unit upkeep costs (if thats possible), so how do i reduce the units upkeep cost to zero?

    Also im paying PAX Britannia but Romano-Britain does not start with a diplomat, spy and assasin like the other factions. How do i edit the game for this to happen?

    Thanks guys.

  2. #2

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    for the upkeep. its in export_descr_unit.txt ust look for the stat_cost line and I beleive its the second number thats upkeep. if you look at the top of that file it should tell you what numbers affect what

  3. #3
    Lusted's Avatar Look to the stars
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    Go into export_descr_unit.txt. On this line for each unit:

    stat_cost 1, 480, 90, 50, 80, 480

    change the third number, 90 in this case, to 0 to have 0 upkeep.
    Creator of:
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  4. #4

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    woah that would take forever. Sure no ones already done this and posted the file to download?

  5. #5
    Lusted's Avatar Look to the stars
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    Nope. Most people like to keep upkeep in as it is realistic.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  6. #6

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    Actually...using an editor it takes about 10 minutes.
    From the pride and arrogance of the Romans nothing is sacred. But the vindictive gods are now at hand. On this spot we must either conquer, or die with glory (Boudiccas Speech, Tacitus, Annals, XIV, 35)

    under Patronage of Emperor Dimitricus, Granddaughter of the Black Prince.

  7. #7
    Arbaces's Avatar Miles
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    Yep... It won't actually take too much to change the upkeep to 0 for all units, there ain't much in the vanilla EDU somewhere around 200 I think... all thou need is patience, I recently managed to rebalance all stats and unit prices for all units in 10 hours . I'd rather suggest a better gameplay with modding the recruitment time to 0 instead of upkeep. Removing upkeep removes the difficulty, it's like cheating (Pressing "~" and typing add_money 40000 as many times as you want to add money). Well... that's for upkeep.

    To add assassins , spyes , diplomats , characters here's what you have to do:
    1)Go in the game, choose a position for your diplomat, move the cursor over it, press "~" (to activate console) and write show_cursorstat. Take a pen. Write as many coordinates as you want depending on how many agents you wish.
    2)go in bi\data\world\maps\barbarian_invasion\descr_strat.txt or data\world\maps\imperial_campaign\descr_strat.txt (if for vanilla RTW).
    3)search for (pressing CTRL+F) "romano_british" and go at the end of the faction descriptions but right before "character_record" is seen.
    4)there you add the info as it is for other factions
    "character Decius Curtius, diplomat/spy/assassin, age 29, , x 103, y 73 (coordinates noted from campaign in step 1)
    traits GoodSpy 4"
    You will have to open bi/data/descr_names too and choose names from there depending on the faction you wish to add an agent too (You can't add Decius curtius as a romano-british agent since the name doesn't exist in the database of romano brits, to go straight to romano british use CTRL+F and search for "romano_british")

    Farewell

  8. #8

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    Quote Originally Posted by Arbaces
    Yep... It won't actually take too much to change the upkeep to 0 for all units, there ain't much in the vanilla EDU somewhere around 200 I think... all thou need is patience, I recently managed to rebalance all stats and unit prices for all units in 10 hours . I'd rather suggest a better gameplay with modding the recruitment time to 0 instead of upkeep. Removing upkeep removes the difficulty, it's like cheating (Pressing "~" and typing add_money 40000 as many times as you want to add money). Well... that's for upkeep.

    To add assassins , spyes , diplomats , characters here's what you have to do:
    1)Go in the game, choose a position for your diplomat, move the cursor over it, press "~" (to activate console) and write show_cursorstat. Take a pen. Write as many coordinates as you want depending on how many agents you wish.
    2)go in bi\data\world\maps\barbarian_invasion\descr_strat.txt or data\world\maps\imperial_campaign\descr_strat.txt (if for vanilla RTW).
    3)search for (pressing CTRL+F) "romano_british" and go at the end of the faction descriptions but right before "character_record" is seen.
    4)there you add the info as it is for other factions
    "character Decius Curtius, diplomat/spy/assassin, age 29, , x 103, y 73 (coordinates noted from campaign in step 1)
    traits GoodSpy 4"
    You will have to open bi/data/descr_names too and choose names from there depending on the faction you wish to add an agent too (You can't add Decius curtius as a romano-british agent since the name doesn't exist in the database of romano brits, to go straight to romano british use CTRL+F and search for "romano_british")

    Farewell
    Thanks a lot for that help Arbaces. You will be in my prayers tonight.

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