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Thread: CTD in campaign

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  1. #1
    Civis
    Join Date
    Jul 2005
    Location
    Connecticut
    Posts
    110

    Default CTD in campaign

    hmm this is kinda weird, i dont understand it. i've modded my game a little, such as adding RTR aor units and changing the skins of several units as wel as completely new units. all these load comepletely fine in custom (not aor as i did not make them available) and then the campign they SEEM to work fine. whats been happening is that about 5 minutes into the campaign, the game will CTD. it's happened two times already (while playing the new campaign as brutii): once when i was in a battle with the rebels in apollonia after about 5 minutes of battle time, then again when i ended my second turn. i dont know what might be wrong, i'm assuming something in descr_strat, but i could be way off. anyone else experience this kind of thing?




    EDIT: there is no error message when this happens. i also played some more, as the seleucid empire and there was no CTD problem. i am assuming its something specific to the brutii faction. but i'll just not play as them haha.
    Last edited by prviper720; February 09, 2006 at 08:28 PM.

  2. #2
    Ahlerich's Avatar Praeses
    Join Date
    Nov 2005
    Location
    Germany, Freiburg
    Posts
    8,270

    Default

    i get a strange generic error after importing the rtr aor batavian unit into my private mod which is weird too. all other units i imported(also a few more rtr units) work fine.
    very weird. do u get an errormessage back from show_err after the ctd?

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