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February 09, 2006, 01:55 PM
#1
Civis
CTD in campaign
hmm this is kinda weird, i dont understand it. i've modded my game a little, such as adding RTR aor units and changing the skins of several units as wel as completely new units. all these load comepletely fine in custom (not aor as i did not make them available) and then the campign they SEEM to work fine. whats been happening is that about 5 minutes into the campaign, the game will CTD. it's happened two times already (while playing the new campaign as brutii): once when i was in a battle with the rebels in apollonia after about 5 minutes of battle time, then again when i ended my second turn. i dont know what might be wrong, i'm assuming something in descr_strat, but i could be way off. anyone else experience this kind of thing?
EDIT: there is no error message when this happens. i also played some more, as the seleucid empire and there was no CTD problem. i am assuming its something specific to the brutii faction. but i'll just not play as them haha.
Last edited by prviper720; February 09, 2006 at 08:28 PM.
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February 09, 2006, 07:51 PM
#2
i get a strange generic error after importing the rtr aor batavian unit into my private mod which is weird too. all other units i imported(also a few more rtr units) work fine.
very weird. do u get an errormessage back from show_err after the ctd?
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