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  1. #1

    Icon9 Lizardmen

    I understand that Lizardmen are too far away from empire, yet you could have lustria with empire colonies, with Lizardmen having aztec style cities. Also the lizardmen could be non playable campaign but playable in custom battles. The Lizardmen also have such a diversity from salamanders to kroxigors making it an intresting faction. So it could be added in much later in a new campain.

    The snake Archer

  2. #2
    Pantsalot's Avatar Senator
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    Default Re: Lizardmen

    That's a lot to ask for, an entire new campaign map which would only involve the Empire, Skaven
    & Lizardmen unless you were to think of some amazing set of reasons why the undead, orcs, dwarves
    etc. would also be in Lustria

  3. #3
    Evil_Ewok's Avatar Tiro
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    Default Re: Lizardmen

    Quote Originally Posted by Pantsalot View Post
    That's a lot to ask for, an entire new campaign map which would only involve the Empire, Skaven
    & Lizardmen unless you were to think of some amazing set of reasons why the undead, orcs, dwarves
    etc. would also be in Lustria
    Dwarves could be added as they are meant to have a lost and fabled hold (the original Dwarf hold if I remember correctly?) somewhere in Lustria. I forget it's name but it is in the fluff.

    "They misunderestimated me." - George W. Bush, Bentonville, Arizona, 11/06/2000

    "I refuse to be sucked into your hypnotheoretical arguments." -George W. Bush, Indianapolis, Indiana, 10/15/2004

    "Yes Peter. Are you going to ask that question with shades on? ... I'm interested in the shade look, seriously... For the viewers, there's no sun." - George W. Bush, Washington DC, 06/14/2006 - Comment to blind reporter, Peter Wallsten



    EDIT - thanks to odseusz79 for clarification on location of one quote



  4. #4
    Himster's Avatar Praeses
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    Default Re: Lizardmen

    Quote Originally Posted by Evil_Ewok View Post
    Dwarves could be added as they are meant to have a lost and fabled hold (the original Dwarf hold if I remember correctly?) somewhere in Lustria. I forget it's name but it is in the fluff.
    Lustria? no way. They lost a hold in the south lands though that's the other lizardman homeland.

    Grymloq is quite correct, Albion is the best way to introduce lizardmen.
    The whole problem with the world is that fools and fanatics are so certain of themselves, but wiser people are full of doubts.
    -Betrand Russell

  5. #5
    Evil_Ewok's Avatar Tiro
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    Default Re: Lizardmen

    Quote Originally Posted by Himster View Post
    Lustria? no way. They lost a hold in the south lands though that's the other lizardman homeland.

    Grymloq is quite correct, Albion is the best way to introduce lizardmen.
    It is indeed not beyond the realm of possibility that you are correct. My Ewok research team needs to be more thorough!

    "They misunderestimated me." - George W. Bush, Bentonville, Arizona, 11/06/2000

    "I refuse to be sucked into your hypnotheoretical arguments." -George W. Bush, Indianapolis, Indiana, 10/15/2004

    "Yes Peter. Are you going to ask that question with shades on? ... I'm interested in the shade look, seriously... For the viewers, there's no sun." - George W. Bush, Washington DC, 06/14/2006 - Comment to blind reporter, Peter Wallsten



    EDIT - thanks to odseusz79 for clarification on location of one quote



  6. #6

    Default Re: Lizardmen

    The lost hold in the south is Karak Zorn (Hold of the Plateau)

  7. #7

    Default Re: Lizardmen

    Quote Originally Posted by secbird 218 View Post
    I understand that Lizardmen are too far away from empire, yet you could have lustria with empire colonies, with Lizardmen having aztec style cities. Also the lizardmen could be non playable campaign but playable in custom battles. The Lizardmen also have such a diversity from salamanders to kroxigors making it an intresting faction. So it could be added in much later in a new campain.
    If you go ahead and make the entire Lizardmen faction I'm sure that the team could find some way to add them into the game.

  8. #8
    Grymloq's Avatar Domesticus
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    Default Re: Lizardmen

    Lizardmen could be added in 1.5 (but I'm sure that the team won't do that) because the next version should have also Albion, where Lizardmen have founded some cities

  9. #9

    Default Re: Lizardmen

    Also Chaos are major enemies of Lizardmen.

    The snake Archer

  10. #10
    Himster's Avatar Praeses
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    Default Re: Lizardmen

    Quote Originally Posted by secbird 218 View Post
    Also Chaos are major enemies of Lizardmen.
    Skaven are the main enemy of the larger lustrian cities, their main enemies in the southlands are the khemrians and beastmen there, on the east coast of Lustria and west coast of the southlands their main enemy are the norse, their northern cities of Lustria are often attacked by dark elves and most recently by Morathi with her slaaneshi allies.

    On Albion it's different, they fight everyone, especially chaos. Other than that they fight chaos relatively rarely.
    The whole problem with the world is that fools and fanatics are so certain of themselves, but wiser people are full of doubts.
    -Betrand Russell

  11. #11

    Default Re: Lizardmen

    What I mean by enemies of choas is, they absoulutley loath them for what they did to the temple cities and the slann. They also detest all races thta the old ones did not intend one existing, specifily skaven because they have plagued some temple cities.

    The snake Archer

  12. #12
    Grymloq's Avatar Domesticus
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    Default Re: Lizardmen

    and greenskins

  13. #13

    Default Re: Lizardmen

    in the lustria white dwarf issue there was a four page article justifying EVERY single race of warhammer having an expeditionary force to the continent. if a lustria campaign was made it would be even more inclusive than a storm of chaos for this reason, opens up the possibility of a dogs of war faction like tilea, or an all ogres faction, or random encounters with vampire pirates, and just think of the carnosaurs, they would show those bloodcrushers whats up...

  14. #14

    Default Re: Lizardmen

    These are all good points. they would sort of be enimies with everyone, they want the high elves to go back to where they came from same with empire, dark elves, chaos orks and skaven ect must be exterminated.

    The snake Archer

  15. #15

    Default Re: Lizardmen

    Most factions have a presence in Lustria.

    Obviously you have the Lizards themselves and the Skaven.

    The Emperor Karl Franz has funded expeditions to Lustria which have sent back ship loads of gold and other plunder to the Empire.

    Several Bretonnian nobles have taken their warriors to Lustria for plunder and honour (To fight the "dragons" of the new world).

    Norse Raiders have established the colony town of Skeggi. This has become a haven for treasure hunters as well as other chaos followers.

    Vampire Lord Luthor Harkon controls the zombie pirate fleet on the Vampire Coast.

    The Tomb Kings fleets raid the coast of every continent and so its likely that Lustria has been attacked.

    The Dark Elves constantly raid and attack the northern Lizardmen temple cities.

    Ulthuan is quite close to Lustrai anyways and but they usually avoid going there.

    The Dwarves do travel along with human raiding parties for the loot (Dwarves love gold more than humans).

    Other minor races such as Ogres will sometimes travel with the raiding parties. Also the Dogs of War often join these expeditions.

    The Orcs and Goblins involvement is a little different. There is almost definitely savage orcs in the Lustrian jungles. Also the odd Orc fleet has landed ashore and attacked the Lizardmen.

    Another faction is the Amazons. Their island is located near Lustria and they do travel there to perform their mystic rites and collect objects of power.
    Last edited by Ulysses S. Grant; March 26, 2011 at 12:52 PM.
    Art //

  16. #16

    Default Re: Lizardmen

    Quote Originally Posted by Ulysses S. Grant View Post
    Most factions have a presence in Lustria.

    Obviously you have the Lizards themselves and the Skaven.

    The Emperor Karl Franz has funded expeditions to Lustria which have sent back ship loads of gold and other plunder to the Empire.

    Several Bretonnian nobles have taken their warriors to Lustria for plunder and honour (To fight the "dragons" of the new world).

    Norse Raiders have established the colony town of Skeggi. This has become a haven for treasure hunters as well as other chaos followers.

    Vampire Lord Luthor Harkon controls the zombie pirate fleet on the Vampire Coast.

    The Tomb Kings fleets raid the coast of every continent and so its likely that Lustria has been attacked.

    The Dark Elves constantly raid and attack the northern Lizardmen temple cities.

    Ulthuan is quite close to Lustrai anyways and but they usually avoid going there.

    The Dwarves had a lost hold in Lustria, but they do travel along with human raiding parties for the loot (Dwarves love gold more than humans).

    Other minor races such as Ogres will sometimes travel with the raiding parties. Also the Dogs of War often join these expeditions.

    The Orcs and Goblins involvement is a little different. There is almost definitely savage orcs in the Lustrian jungles. Also the odd Orc fleet has landed ashore and attacked the Lizardmen.

    Another faction is the Amazons. Their island is located near Lustria and they do travel there to perform their mystic rites and collect objects of power.
    Lustria could make a great submod a la the Sundering with a whole new campaign etc without distracting the main team if people want Lizards in COW. I just wish I had the modding ability to do it

  17. #17
    Himster's Avatar Praeses
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    Default Re: Lizardmen

    Quote Originally Posted by Ulysses S. Grant View Post
    The Tomb Kings fleets raid the coast of every continent and so its likely that Lustria has been attacked.
    Lizardmen have very few coastal settlements, these slave raid excursions would be unlikely to be large.

    Quote Originally Posted by Ulysses S. Grant View Post
    Ulthuan is quite close to Lustrai anyways and but they usually avoid going there.
    Yup

    Quote Originally Posted by Ulysses S. Grant View Post
    The Dwarves had a lost hold in Lustria, but they do travel along with human raiding parties for the loot (Dwarves love gold more than humans).
    Their hold was in the southlands.

    Quote Originally Posted by Ulysses S. Grant View Post
    Other minor races such as Ogres will sometimes travel with the raiding parties. Also the Dogs of War often join these expeditions.
    Often dogs of war lead these parties, after skaven and dark elves they're the most numerous.

    Quote Originally Posted by Ulysses S. Grant View Post
    The Orcs and Goblins involvement is a little different. There is almost definitely savage orcs in the Lustrian jungles. Also the odd Orc fleet has landed ashore and attacked the Lizardmen.
    There are common greenskins near naggroth.
    The whole problem with the world is that fools and fanatics are so certain of themselves, but wiser people are full of doubts.
    -Betrand Russell

  18. #18

  19. #19

    Default Re: Lizardmen

    why dont we just add in Lizard men as an invading force from X place as a horde? that would make everyone's life much more easier.

  20. #20

    Default Re: Lizardmen

    Because Lizardmen don't go to the Old World and invade it. They sometimes attack Nagarroth but thats about it. They definitely didn't go anywhere near the Old World during the Storm of Chaos.
    Art //

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