Is it possible for a building to require a specific settlement/s or region/s in EDB other than using a hidden resource?
Also is it possible to add the entry "and not factions" to EDB?
Is it possible for a building to require a specific settlement/s or region/s in EDB other than using a hidden resource?
Also is it possible to add the entry "and not factions" to EDB?
perfectYeah with a counter it's possiblethanks Ishan
I have fixed the issue now but it was this:In which context you are talking about this?
Also is it possible to add the entry "and not factions" to EDB?I wanted to omit a faction from one of these culture groups without including faction names like this:Code:recruit_pool "Axemen" 1 0.3 2 0 requires factions { northern_european, southern_european, middle_eastern, } and hidden_resource saxon
Code:recruit_pool "Axemen" 1 0.3 2 0 requires factions { england, france, hre, denmark, jerusalem, antioch, eastern_european, greek, southern_european, middle_eastern, } and hidden_resource saxon
Glad to see you got everything working.![]()