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Thread: 1000 man per unit?

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  1. #1

    Default 1000 man per unit?

    is that possible to make? this is maybe the only way we could have a real huge battles.

  2. #2

    Default Re: 1000 man per unit?

    Yes its possible.

  3. #3

    Default Re: 1000 man per unit?

    vey easy, you search your "scripts" with windows. Inside there is a text named "preferences", when your change the number of the unit multiplier (0.75) to 2 or 3 or 4...It multiplicates your number of soldiers (same for crew in boats.)

  4. #4

    Default Re: 1000 man per unit?

    Quote Originally Posted by panzerschreck View Post
    vey easy, you search your "scripts" with windows. Inside there is a text named "preferences", when your change the number of the unit multiplier (0.75) to 2 or 3 or 4...It multiplicates your number of soldiers (same for crew in boats.)
    and what number i need to put in order to make it 1000

  5. #5

    Default Re: 1000 man per unit?

    160 * 6.25 = 1000
    Last edited by NogaOsibisa; March 16, 2011 at 06:47 AM.
    "Tests with Photoshop CS4"

    C'est la petite Gilberte, Gilberte de Courgenay,
    elle connait trois cent milles soldats et tout les officiers.

    mazel is mer wi gelt

  6. #6

    Default Re: 1000 man per unit?

    Quote Originally Posted by NogaOsibisa View Post
    160 * 6.25 = 1000
    tried it.

    not working

  7. #7

    Default Re: 1000 man per unit?

    Quote Originally Posted by panzerschreck View Post
    vey easy, you search your "scripts" with windows. Inside there is a text named "preferences", when your change the number of the unit multiplier (0.75) to 2 or 3 or 4...It multiplicates your number of soldiers (same for crew in boats.)
    Hi there . Tried it but it doesn`t seem to work . Do I have to start a new campaign to get the new unit sizes?

  8. #8
    Civis
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    Default Re: 1000 man per unit?

    Quote Originally Posted by Elchnase View Post
    Hi there . Tried it but it doesn`t seem to work . Do I have to start a new campaign to get the new unit sizes?
    Exactly

  9. #9

    Default Re: 1000 man per unit?

    http://www.twcenter.net/forums/showthread.php?t=232113

    Written for ETW but works on Shogun 2 (although Yari Ashigaru always end up having slightly more than the numbers posted in the thread)

  10. #10

    Default Re: 1000 man per unit?

    no "scripts" in my shogun 2 folder ... where is the preferences file???

  11. #11

    Default Re: 1000 man per unit?

    Please read old posts about that.Search is usefull.

  12. #12

    Default Re: 1000 man per unit?

    get the gfx_unitscale to 3 as well and the campaign_unit_multiplier to 6.25

  13. #13

    Default Re: 1000 man per unit?

    Question, I don't have a "roaming" folder in my C:\Users\AppData so there's no "scripts" folder for either Shogun 2, Shogun 2 demo or Napoleon/Empire.

    I had those before formatting but it seems that none of the games created those folders this time.
    Anybody seen Richie? -Detective Gino Felino.

  14. #14
    Tomahawk's Avatar Civis
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    Default Re: 1000 man per unit?

    Quote Originally Posted by Running Nose View Post
    Question, I don't have a "roaming" folder in my C:\Users\AppData so there's no "scripts" folder for either Shogun 2, Shogun 2 demo or Napoleon/Empire.

    I had those before formatting but it seems that none of the games created those folders this time.
    Try searching for the Shogun2 folder from C:\Users\your username\AppData\Local\VirtualStore\Program Files\The Creative Assembly. If you can't find it from there, then you're probably out of luck, I think.

  15. #15

    Default Re: 1000 man per unit?

    Most realistic would be to have the units vary from perhaps 100-150 men up to a few with 2000ish. This would simulate the varied distribution of wealth for fuedal lords, and the number of troops they are obligated to arm and bring to their daimyo's service. If this could be connected with perhaps veterancy and/or the possition of the lord in the daimyos houshold (generals) it would be cool. If titles could be tweaked to add titles for specific provinces and making the wealth/prosperity of that province add bonuses or negatives off of the skill which tracks how many men per unit such and such general recruits.
    ~Loyalty always, but honor first.~

  16. #16

    Default Re: 1000 man per unit?

    I don't think you would really want to play with a 1000 people per unit. The maps aren't even that big to able to make tactical decisions with that many guys.

  17. #17
    Choki's Avatar Domesticus
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    Default Re: 1000 man per unit?

    Is possible but the game dont support this number, it make lag the game

  18. #18
    Birk's Avatar Centenarius
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    Default Re: 1000 man per unit?

    Quote Originally Posted by Choki View Post
    Is possible but the game dont support this number, it make lag the game
    The Devs told us that Shogun 2 can support up to 56 000 units. So it should be possible.

  19. #19
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: 1000 man per unit?

    If NTW can handle 1,000 Communist Patriotic Levies, then by golly Shogun 2 can as well!

  20. #20

    Default Re: 1000 man per unit?

    More soldiers worse IA

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