Its dam sick, i feel another layer of inmersion when i play with it and its SUPER HARD to do even the most common battles.
Try it, at least a custom battle guys, way funnier, way more enjoyable.
Its dam sick, i feel another layer of inmersion when i play with it and its SUPER HARD to do even the most common battles.
Try it, at least a custom battle guys, way funnier, way more enjoyable.
Actually the most fun is giving majority of your infantry to AI control and using your general with a couple units of cavalry to roam the battlefield with generals camera. Battles get real chaotic real fast.
minor annoying part is that you need to "force" it by clicking options, then check, every battle for some reason. or is it a conflict because I have "local area" on?
I never play without the General's Camera. It makes the fun much more immersive.
A house rule suggestion: once your general dies, you should let all your forces be under AI control (since you're technically "dead"). Hilarity ensues.
Where other men blindly follow the truth, remember
Nothing is true.
Where other men are limited by morality or law, remember
Everything is permitted.
We work in the dark to serve the light. We are assassins.
Nothing is true. Everything is permitted.
I always feared doing this because the AI is so stupid, but I think I'll give it a try. Maybe start with full control and give AI control to anything that isn't in a reasonable distance from the general so then the general can ride up to some infantry and tell them to disengage and do something else.
Edit: It's damn cool, but there's one thing I failed to consider: my PC sucks so having to look at my troops up close means the battle is down to like 5 fps![]()
Last edited by Agent Fransis; March 16, 2011 at 09:29 AM.
Just barely and it's not very fun. Zooming out the game draws sprites and it goes much faster.
well mine can and run goods, btw have never done that thing that giving control to AI to infantry.
Must be fun lol
Actually AI is quite well in fighting a single army if you pay attention to the stances. Aggressive, Defensive, Ranged. Leave the AI on defensive first and wait for AI to close while you lead out cavalry. Then later you can tell AI to go aggressive and it usually charges the infantry better than I myself can all down the line.
The problems arise when you have alot of missiles or enemy has alot of cavalry. The AI commander does not deal with either well. Worse is if you have to fight 2 armies... the AI will do ok in the first battle but then turn and charge completely out of formation and isolated with the infantry under its command the 2nd oncoming army causing very high casualties that could have been easily avoided by human player.