I don't like Popes to have numerals, for a number of reasons. I even made a minimod to get rid of them.
OK in 6.4 new Popes get a numeral. The first Pope is fine with no number, but new ones are numbered. The weird thing is that this numeral is NOT generated in the names files like descr_names, descr_names lookup or names.txt (including its bin file). That was the method used by Character Names Project, the mod that originally gave Popes numerals, and it was relatively easy for me to fix them so they no longer had numerals. It would seem that the numeral assignment is scripted or something.
The worst is that the numerals they get are ridiculous. For instance I had a Paschalis XXII. However historically there have been only two Paschalis. The only Paschalis existing in CNP was Paschalis II, the only Pope of such name that existed in the time period covered by the game. Then I had an Anastasius XII. There have been only four Anastasius in history, and CNP only included Anastasius IV, again the only Pope so named in the time period.
I would very much like to know how Popes are getting their numerals in SS 6.4. Is this a product of some of the mods included in the compilation?






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