Page 1 of 8 12345678 LastLast
Results 1 to 20 of 167

Thread: Developer Blog #3 - Victory Conditions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Darkstar's Avatar Senator
    Join Date
    Feb 2007
    Location
    Massachusetts, USA
    Posts
    1,032

    Icon14 Developer Blog #3 - Victory Conditions

    This preview outlines the victory conditions for each faction. A few notes:
    - These are WIP and have not been play-tested
    - Some of the conditions such as number of settlements are arbitrary and have not been updated to include new settlements that have been added to the map
    - Each faction has the ability to win as a Lord if they don't claim kingship or as a King if they do claim kingship.

    Any feedback you can provide would be helpful and we will try to include some of your suggestions in v1.0

    House Arryn

    Kingship Type: Local

    Lord Victory Conditions
    Number of settlements >= 10 (must include the Vale)
    Treasury >= 10,000
    Destroy Lannister Faction
    Alliance with King on Iron Throne
    Not at war with any faction

    Kingship Victory Conditions
    Number of settlements >= 15 (must include the Vale)
    Treasury >= 20,000
    Destroy Lannister Faction
    Alliance with King on Iron Throne
    Not at war with any faction


    House Baratheon of Dragonstone

    Kingship Type: Global

    Lord Victory Conditions
    Stannis bloodline eliminated
    Alliance with Renly AND Renly must be King OR Alliance with King on Iron Throne if Renly and Stannis bloodlines eliminated
    Number of settlements >= 10 (must include Dragonstone) AND Stormlands under Renly or Stannis control if allied with Renly OR Stormlands under Stannis control
    Not at war with any faction

    Kingship Victory Conditions
    Alliance with Renly AND Number of settlements >= 10 (must include Dragonstone and Kings Landing) AND Crownlands under Renly or Stannis control
    OR control Storm's End AND Number of settlements >= 15 (must include Dragonstone, Crownlands and Stormlands)
    Destroy Joffrey bloodline
    No other Kings exist
    Not at war with any faction


    House Baratheon of Storm's End

    Kingship Type: Global

    Lord Victory Conditions
    Alliance with Stannis AND Stannis must be King OR Alliance with King on Iron Throne if Renly and Stannis bloodlines eliminated
    Number of settlements >= 10 (must include Stormlands) AND Dragonstone under Renly or Stannis control
    Not at war with any faction

    Kingship Victory Conditions
    Alliance with Stannis AND Number of settlements >= 15 (must include Stormlands and Kings Landing) AND Crownlands under Renly or Stannis control
    OR control Dragonstone AND Number of settlements >= 20 (must include Dragonstone, Crownlands and Stormlands)
    Destroy Joffrey bloodline
    No other Kings exist
    Not at war with any faction


    House Greyjoy

    Kingship Type: Local

    Lord Victory Conditions
    Number of settlements >= 12 (must include the Iron Islands)
    Treasury >= 10,000
    Overall rank in top 3
    Alliance with King on Iron Throne
    Not at war with any faction

    Kingship Victory Conditions
    Number of settlements >= 16 (must include the Iron Islands)
    Treasury >= 25,000
    Overall rank in top 3
    Alliance with King on Iron Throne
    Not at war with any faction


    House Lannister

    Kingship Type: Global

    Lord Victory Conditions
    Alliance with Joffrey AND Joffrey must be King OR Alliance with King on Iron Throne if Joffrey bloodline eliminated
    Number of settlements >= 15 (must include Westerlands) AND Crownlands under Joffrey control
    Destroy Renly Faction
    Destroy Stannis Faction
    Not at war with any faction

    Kingship Victory Conditions
    Number of settlements >= 25 (must include Westerlands, Crownlands)
    Destroy Joffrey Faction
    Destroy Renly Faction
    Destroy Stannis Faction
    No other Kings exist
    Not at war with any faction


    House Martell

    Kingship Type: Global

    Lord Victory Conditions
    Number of settlements >= 10 (must include Dorne)
    Treasury >= 10,000
    Destroy Lannister Faction
    Kill Gregor Clegane
    Stronger military than Tyrell
    Alliance with King on Iron Throne
    Not at war with any faction

    Kingship Victory Conditions
    Number of settlements >= 15 (must include Dorne and Crownlands)
    Trystane Martell is King
    Treasury >= 20,000
    Destroy Joffrey Faction
    Destroy Lannister Faction
    Kill Gregor Clegane
    Stronger military than Tyrell
    Not at war with any faction


    House Stark

    Kingship Type: Local

    Lord Victory Conditions
    Number of settlements >= 15 (must include the North)
    Kill Joffrey Baratheon
    Kill Tywin Lannister
    Kill Jaime Lannister
    Stronger military than Lannister
    Alliance with King on Iron Throne
    Not at war with any faction

    Kingship Victory Conditions
    Alliance with Tullys AND Number of settlements >= 11 (must include the North) AND Riverlands under Stark or Tully control
    OR control Riverrun AND Number of settlements >= 21 (must include the North and Riverlands)
    Destroy Lannister Faction
    Destroy Joffrey Faction
    Not at war with any faction


    House Tully

    Kingship Type: Global

    Lord Victory Conditions
    Alliance with Stark AND Number of settlements >= 10 (must include Riverlands) AND North under Stark or Tully control AND Kill Tywin Lannister, Jamie Lannister and Joffrey Baratheon
    OR Number of settlements >= 20 (must include Riverlands) AND Alliance with King on Iron Throne
    Stronger military than Lannister
    Not at war with any faction

    Kingship Victory Conditions
    Number of settlements >= 25 (must include Riverlands and Crownlands)
    Destroy Joffrey Faction
    No other Kings exist
    Not at war with any faction


    House Tyrell

    Kingship Type: Global

    Lord Victory Conditions
    Number of settlements >= 25 (must include the Reach)
    Treasury >= 25,000
    Treasury Rank #1
    Stronger military than Martell
    Alliance with King on Iron Throne
    Not at war with any faction

    Kingship Victory Conditions
    Number of settlements >= 30 (must include the Reach and Crownlands)
    Treasury >= 50,000
    Destroy Joffrey Faction
    No other Kings exist
    Not at war with any faction
    Treasury Rank #1
    Stronger military than Martell


    King on the Iron Throne

    Kingship Type: Global

    Lord Victory Conditions
    Joffrey Bloodline Eliminated
    Number of settlements >= 10
    Treasury >= 10,000
    Overall rank in top 5
    Alliance with King on Iron Throne
    Not at war with any faction

    Kingship Victory Conditions
    Alliance with Lannisters AND Number of settlements >= 15 (must include Crownlands) AND Westerlands under Lannister or Joffrey control
    OR control Casterly Rock AND Number of settlements >= 20 (must include Crownlands and Westerlands)
    No other Kings exist
    Strongest Military
    Not at war with any faction


    House Frey

    TBD

  2. #2

    Default Re: Developer Blog #3 - Victory Conditions

    I have not understood the difference between Global and Local Kingship.

  3. #3

    Default Re: Developer Blog #3 - Victory Conditions

    Local: Kingship of a certain area. Like the Vale.
    Global: Kingship over the whole of Westeros.




  4. #4

    Default Re: Developer Blog #3 - Victory Conditions

    Yeah, I understood as much but it's a Total War game, so you could for example be King in the North and conquer all the map, won't you be king in all Westeros? :S

  5. #5
    Darkstar's Avatar Senator
    Join Date
    Feb 2007
    Location
    Massachusetts, USA
    Posts
    1,032

    Default Re: Developer Blog #3 - Victory Conditions

    Quote Originally Posted by Zaratoth View Post
    Yeah, I understood as much but it's a Total War game, so you could for example be King in the North and conquer all the map, won't you be king in all Westeros? :S
    Theoretically yes but it's not required to claim victory.

  6. #6

    Default Re: Developer Blog #3 - Victory Conditions

    So, in theory, if you play with Stannis and you claim kingship and there are 3 kings (you, joffrey and Robb) if you beat them and have neutral (at least) relations with other houses via diplomacy you are the king and holds the king's peace and you win? If so it's awesome!

    (Btw, I thought about asking if you would add kingships for Arryn, Tully etc and I see you did so thanks! xD)

  7. #7
    Sandy's Avatar Tiro
    Join Date
    Oct 2010
    Location
    Yorkshire
    Posts
    205

    Default Re: Developer Blog #3 - Victory Conditions

    In terms of house freys victory conditions how about having to have some of the factions members married to members of other factions?
    I don't know if this is implementable but it certainly fits with the Freys "real-life" strategy of bettering themselves through marriage, etc.

  8. #8
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,566

    Default Re: Developer Blog #3 - Victory Conditions

    And what if to include the level of faith as a parameter victory condition for Greyjoys (Drowned God) and Stannis (Rglor) on captured territories (90-95%)? Old Gods of North are not so aggressive and bloodlust, so it's unacceptable for Stark's victory.

    And maybe even the successful Campain of Faith (analogue of Crusades) for these factions as Kingship Victory? In this case maybe possible to include elite religious troops - Drowned Ones for Greyjoy and Order of Flaming Heart (or something like this) for Stannis.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  9. #9

    Default Re: Developer Blog #3 - Victory Conditions

    Quote Originally Posted by bitterhowl View Post
    And what if to include the level of faith as a parameter victory condition for Greyjoys (Drowned God) and Stannis (Rglor) on captured territories (90-95%)? Old Gods of North are not so aggressive and bloodlust, so it's unacceptable for Stark's victory.

    And maybe even the successful Campain of Faith (analogue of Crusades) for these factions as Kingship Victory? In this case maybe possible to include elite religious troops - Drowned Ones for Greyjoy and Order of Flaming Heart (or something like this) for Stannis.
    I totally agree. It will add some challenge to the game for those factions.

  10. #10
    HannibalExMachina's Avatar Just a sausage
    Join Date
    May 2007
    Location
    Germany
    Posts
    11,244

    Default Re: Developer Blog #3 - Victory Conditions

    Quote Originally Posted by bitterhowl View Post
    And what if to include the level of faith as a parameter victory condition for Greyjoys (Drowned God) and Stannis (Rglor) on captured territories (90-95%)? Old Gods of North are not so aggressive and bloodlust, so it's unacceptable for Stark's victory.

    And maybe even the successful Campain of Faith (analogue of Crusades) for these factions as Kingship Victory? In this case maybe possible to include elite religious troops - Drowned Ones for Greyjoy and Order of Flaming Heart (or something like this) for Stannis.
    imo religion could be a factor, though it shouldnt be in every case - ie euron gives a rats ass about the drowned god, as he says himself.

  11. #11

    Default Re: Developer Blog #3 - Victory Conditions

    Maybe I read it wrong but doesn't it show that:
    1) The Baratheon line from Dragonstone (Stannis) has to eliminate his own bloodline? Wouldn't it be more appropriate if it were the bloodline of Baratheon from Stormend (Renly).
    2) The king of the Iron throne (Joffrey Baratheon) also has to eliminate his own bloodline. Is this correct? Shouldn't that be the elimination of both the Stannis and Renly bloodline?

    Odenat

  12. #12
    Darkstar's Avatar Senator
    Join Date
    Feb 2007
    Location
    Massachusetts, USA
    Posts
    1,032

    Default Re: Developer Blog #3 - Victory Conditions

    Quote Originally Posted by Odenathus View Post
    Maybe I read it wrong but doesn't it show that:
    1) The Baratheon line from Dragonstone (Stannis) has to eliminate his own bloodline? Wouldn't it be more appropriate if it were the bloodline of Baratheon from Stormend (Renly).
    2) The king of the Iron throne (Joffrey Baratheon) also has to eliminate his own bloodline. Is this correct? Shouldn't that be the elimination of both the Stannis and Renly bloodline?

    Odenat
    That's the only way for them to win as a lord. Essentially it gives those factions the opportunity to win if Stannis, Renly or Joffrey and their heirs have been killed off.

    Looking at it now, I think we should make it extremely difficult for them to win as a lord so players make sure to protect their FL from the start.

  13. #13
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,566

    Default Re: Developer Blog #3 - Victory Conditions

    Yes, religion is most important for Stannis and Greyjoy. Euron is a general, Balon is a king, so Drowned God s important for Ironmen (if not - it shouldn't be add in the game at all).

    For other factions, who confess Seven, maybe possible add crusade on Stannis (you already added the guild of Sons of Warrior). This could make the game more diverse and interesting. And this features are already in the original gamecode.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  14. #14

    Default Re: Developer Blog #3 - Victory Conditions

    Yeah, Crusade for Joffrey could be a good Idea too.


    Fear is the mind-killer. Fear is the little-death that brings total obliteration.

  15. #15

    Default Re: Developer Blog #3 - Victory Conditions

    Yeah, but crusades are somehow out of place. As of now there hasn`t been any religious crusade during the timeframe of the books.




  16. #16
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,566

    Default Re: Developer Blog #3 - Victory Conditions

    Kingship conditions for Arryns and claiming kingship by Tristane Martell also hadn't place.

    It' s a game, not a book, and here is a way to make the game more interesting, not going far from the lore of the book. Stannis burned Seven and killed men, who didn't consider Rglor. And in the case of capturing King's Landing what should he do with septons ect., how do you think? Yes, there is no crusade de-juro (using this term by Martin), but it is de-facto - separation on true-beliefs and heretics and war beetween them.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  17. #17
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,566

    Default Re: Developer Blog #3 - Victory Conditions


    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  18. #18

    Default Re: Developer Blog #3 - Victory Conditions

    Ofc it`s a game, and in several cases we also decided to take a more liberal stance. Though we try to stay true to the books as far as possible.

    The Kingship conditions for example are hard to achieve.. Or at least difficult enough that they will only arise once in a while, and only if the player controls the faction and rewrites the History.

    Crusades were only waged on a small scale.. But there was nothing like a pope calling out a crusade against a certain religion and thousands of guys joining in. Stannis burning of some statues just isn`t enough to justify the addition of something like a crusade, at least in my opinion. After all, many of his men were still followers of the seven!

    Religion will play an important role, be assured.
    But Crusades are just too much in my opinion.




  19. #19
    Darkstar's Avatar Senator
    Join Date
    Feb 2007
    Location
    Massachusetts, USA
    Posts
    1,032

    Default Re: Developer Blog #3 - Victory Conditions

    I don't understand how a Crusade would work for Stannis given his faction is the only one of the Red God religion.

  20. #20
    bitterhowl's Avatar Campidoctor
    Join Date
    Feb 2011
    Location
    Russian Feodality
    Posts
    1,566

    Default Re: Developer Blog #3 - Victory Conditions

    Well, in MTW declared Crusade and Jihad gave some exclusive units which couldn't be hired another way. And successful finishing of the holy war was in a win conditions. So, for Stannis it could open the possibility to build the guild of knights order of Red God for example, and give new unique traits and ancillaries for the generals. Added later: Bingo - Stannis has a poor stony land and no money, only the faith is his resourse. Passionate speeches of Red God's adepts burn the fire of faith in the hearts of warriors. So, it means that upkeep of the units in Crusade pack will be 0 - they fight in the name of God (not so far from the book). A good reason for Stannis House-player to make a Crusade.

    Melisandra and Aerion can be considered as pope, calling thousands to arms in the name of their God. The Great Septon also called Stannis and his men heretics (of course it's a political measure first of all, but the original Crusades were political first of all too). And i assure you that in 5 and 6 book it will be a war beetween Sons of Warrior (with adepts such as Lancel Lannister) and Stannis for religious reasons.

    And for other factoins, who confess Seven, Tyrells for example - successfull crusade against the Dragonstone could give them a big reward which is enough to win the game by economocal condition (20000 dragons for example).
    Last edited by bitterhowl; March 17, 2011 at 09:34 AM.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

Page 1 of 8 12345678 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •