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Thread: A suggestion, if possible regarding Campaign AI

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  1. #1
    Proconsul Gaius's Avatar Libertus
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    Mar 2011
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    Deltona, FL
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    56

    Default A suggestion, if possible regarding Campaign AI

    Hello I recently got back into RTW thanks to this excellent sequal to my fav RTW mod. Anyway, after a stint of DarthMod UC for Empire Total War, I wanted to suggest maybe a few tweaks to the AI of other factions just like Darthmod did. Im talking more intellgent and sensible diplomatic actions. Less random acts of war and betrayal. Because Darthmod managed to pull it off quite nicely and I understand if its not possible with this game, it is old, but I just thought I'd throw the suggestion out there because sometimes to AI in this game is annoying. Alliances are almost useless, and often end in betrayal. You cant expand in any direction without the next guy over from your victim randomly laying siege for no reason. I love the battles galore that come with it but I just think the game would be better if the AI wasnt bipolar lol.

  2. #2

    Default Re: A suggestion, if possible regarding Campaign AI

    Impossible. I do agree, Darthmod for ETW is quite good.

    Anyway, since I've answered the question... THREAD CLOSED
    Under the patronage of John I Tzimisces

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