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March 13, 2011, 10:20 PM
#1
Foederatus
Horrible Lag (Situational)
Okay, so. I'm playing as Rome, and have already had big battle or two. It runs flawlessly, not a tiny bit of lag. I'm partway through fighting some rebels, and suddenly, I started lagging horribly. This lag was only when I was actually playing, and the second I pause it was flawless again (Until I hit play at any speed, at which point it lagged out again.) This happened last time as well (I quit and reloaded).
I don't really know why it happens. I think it may have to do with reinforcements. The first time, when I quit and reloaded, my reinforcements were AI controlled and all entered the field at the same time. My game lagged the second I began the battle. So I tried again, this time, reinforcements were controlled by me. Smooth sailing until about halfway through the battle, when my scorpions were coming in as reinforcements. Suddenly, my game became an unplayable slideshow, and the scorpions themselves weren't actually moving onto the map.
I'm not sure how to correct this aside from not letting scorpions be in my reinforcing armies.
Any help would be greatly appreciated, as this is a fantastic mod and I'm thoroughly enjoying it.
Last edited by Gnashfang; March 13, 2011 at 10:22 PM.
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March 14, 2011, 05:06 AM
#2
Re: Horrible Lag (Situational)

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