Results 1 to 3 of 3

Thread: how can I set the population requirement for city & castle levels?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default how can I set the population requirement for city & castle levels?

    Hi!

    Can anybody please tell me how I can set the population requirement for city & castle levels?
    e.g. To be able to upgrade from wooden wall to stone wall when you have population X (the value you want).

  2. #2
    irishron's Avatar Cura Palatii
    Moderator Emeritus

    Join Date
    Feb 2005
    Location
    Cirith Ungol
    Posts
    47,023

    Default Re: how can I set the population requirement for city & castle levels?

    descr_settlement_mechanics.xml, I believe.

  3. #3

    Default Re: how can I set the population requirement for city & castle levels?

    thanks.

    I'm trying to make the cities to convert to castles with the same kind of wall and vice-versa. It seems I've succeeded in part, because the result is ultimately what I want. However, the problem is that the building is called "Convert to Castle" when it should have been "Convert to Wooden Castle", and it shows the image of a Castle in the information box (there where you see details about the building you want to build, how it looks, what bonuses it gives, etc.), not of a wooden Castle. And on the campaign map it shows a castle (the 3d image of the castle), while on information about the building, I see a wooden castle.

    Can you please tell me how I can make a correct change things in this matter? (to transform a city with wooden wall to wooden castle and vice verse, minor city to castle and vice verse, etc. ). If you know.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •