Great Job thank you!
Great Job thank you!
Spoiler Alert, click show to read:Si votre cannon tire, nos rochers n'en seront pas epouvantés
Waldesian fighter to French officer demanding surrender,
Battle of Balziglia, 24th of may, 1690
If you want to try merging this with FRoME, you will have to go line by line through every text file I change and edit them to match. This means figuring out which settlements from FRoME to delete, as you will have to overwrite the map_regions.tga file in order to merge the two. After that you will have to decide which settlements should go to the additional factions added, so you'll have to go line by line through descr_strat in order to do that, and as the settlements currently classified under slave are not organized as to whether they are added by me or not, it would be tricky.
I will get to work on merging this with FRoME and MOS as soon as I get out of work today and hopefully I'll have something to show by the end of the week.
Edit: Odenathus has agreed to work on a Baron's compatible version.
Very nice work, I haven't played the previous TA versions but I did see Skeleton's thread and was hoping for an extended map release, you just did the job, my hero
Hey Ducce,
I'm eager to play this mod with Carl for Middle-earth (AI economy).
If you already know that it's not possible simply stop reading now and say NO!
But if you don't know if it's possible or not i'd really appreciate if you could read the following and tell me what you think. Thanks already!
Spoiler Alert, click show to read:
As I already said, this is a brilliant mod. Downloaded it last night while I should have been studying for exams, damn you sir
One thing that I don't necessarily agree with, as a fervent player of the High Elves, is the positioning of Belegost...I'd rather it if Belegost and Nogrod were not split apart by the areas owned by the Elves in Lindon, its simply problematic in the long term campaign for both the Dwarves and the Elves...
In FROME Belegost is positioned north of Mithlond, yet very close...which would be a perfect position for Nogrod, since actually Nogrod is south of Belegost... as seen here.
It'd be great if Nogrod and Belegost were split apart only by Thorins Halls, giving the Dwarves a strong starting position of two fortressess.
I confess, the only reason I did it this way is because Skeleton of the West did it that way in his mod. The original position of Nogrod was further south, but it couldn't be reached due to the forest and I wanted to monkey with as few files as possible to avoid screwing things up. I could probably whip this up if you're really interested.
Great job !!! How may settlements did you add in this new proposal ?
"frome version please".....
naaahhh ,kiddin ofc...
nice s-mod mate keep it up....
just remember in case u afterall are making a frome comp
version that all new FRoME factions
are coded as such
lorien>lorien
eredluin>ered
dunland>dunland
(made those from scratch....)
Nice one. But this is too much rebel fighting for me. The Rebels in TA are boring :|
This would be nice with alreadyded´s wip-subs.
I'd trully appreciate it, its not that I'm even that big of a tolkien lore fanatic, siply gameplay wise it'd be better if those two forts were near one another and not seperated...they don't even need to be far apart or anything like that, just whatever works
Oh and btw, if you are planning on doing FROME, this would likewise be the best positioning for these settlements as well. Thanks a lot!
Man you do things fast, a FROME version up already. I can't rep yet but if I could I would. Amazing work again, amazing.
TX for de answer Ducce !!!
Just tried the frome version buddy and it doesnt work. I have frome 2.05 installed, the game returns to the main menu when I click start after choosing my faction. Thanks for the work though and i look forward to playing when i can get it working