After going through the game directory of EB, I've noticed something odd. When looking through the descr_model_unit, I wanted to use one of the legionary textures and put it in SPQR, since I've played EB and loved the unit textures they have. I went perusing into the models_units and to my surprise, found none of the accompanying .cas or .dds files that were in the descr_model_battle. It made me wonder: How is the mod able to run without a direct path to the textures? Since most mods require the direct path approach in order for the game to run properly, I did some searching and thought I had found what I was looking for in the "packs" folder. Just to make sure, I went through SPQR and was discouraged to find that it too had the same types of files. Right now, I'm at a loss.
Did the developers of EB specifically design the mod so no one else could use their textures or is it simply an anomaly?




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